Saikyo

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nexus_cities.png Saikyo

Overview as of Jan 16th, 2019

About
Founder getplayerhead.sh?Hirudo6&16.png Hirudo6
Contributors getplayerhead.sh?mk59apr&16.png mk59apr getplayerhead.sh?Owlsflame&16.png Owlsflame getplayerhead.sh?Okibdoki&16.png Okibdoki getplayerhead.sh?Himan75&16.png Himan75
Category Cities
Underground? No
Fortified? No
Public access? Yes
Public build? No
Size north to south 500m
Size west to east 1000m
Transport
Road link? No
Nexus link? Yes
Rail link? No (Awaiting connections)
Boat link? Yes (Mushiana Route)
Portal? Yes
Location
Coordinates X=-13344
Y=71
Z=-3069
Dimension Overworld
Map link


"I like fake Japan" -getplayerhead.sh?Ramirez0909&16.png Ramirez0909


"what is the most beautiful town iyo” -getplayerhead.sh?Yeroma&16.png Yeroma
"honestly I would say saikyo imo” -getplayerhead.sh?LT3_&16.png LT3_


Saikyo (西京) is a Japanese-themed City located in the western oceans of Freedonia. It is a humble island settlement founded and managed by getplayerhead.sh?Hirudo6&16.png Hirudo6.

Contents

Creation and History

The land of Saikyo was first created sometime during the 2013 Border expansion. It remained in a relative state of wildness until July 2018, when getplayerhead.sh?Hirudo6&16.png Hirudo6 swam to the island and began building Yoru no Jiin. Although this was the first major construction on the island, Saikyo proper would be founded after it’s completion. On July 23rd, the Saikyo port was constructed south of the grassy plains in the center of the island. An accompanying customs office was also constructed, after a Japanese architectural style.

Following this, the first road in Saikyo was laid, which lead to a rough center area dubbed ‘Hishigata Park.’ To make the town more useful, a crude carrot-and-potato farm and the visitor center were placed adjacent to the park. The Saikyo Ryokan(Japanese inn) was begun during this period. By the 8th of June, the Rocket Ship Watchtower, enchanting station, Shinto Shrine, Beacon, and potion shop were all added.

On August 11th, the town had progressed sufficiently to be connected to the Nexus system. A landing pad was constructed a distance away from the town. Unfortunately, the pad was incomplete and lacked a way to return to the nexus at that time. The town also gained a rail station, although it lacked any connections. At one point, the town attracted the attention of getplayerhead.sh?mk59apr&16.png mk59apr, who offered to construct a barn. The offer was gratefully accepted. By August 27th, the Maneki-Neko Statue and getplayerhead.sh?mk59apr&16.png mk59apr's Great Coxwell Barn replica were completed. Expansion into the swamp biome for the European district was also begun.

On the 17th of September, massive updates to town infrastructure occured, including standardization of roads (stone slabs replacing cobblestone), new tunnels, plans for public facilities, and a general cleanup of several construction areas.

Several weeks later, the town center was cleansed and revamped from its original plain state. Hishigata park, the Nether Portal building, and the public farm were turned into several new building plots and a small central garden. The Saikyo Printing Office and the Bookstore were erected in the new spaces.

The Landscapocalypse

As the center of the city became more developed, there was an increasing need for more space to expand. To facilitate this, two projects were undertaken in two different areas. To the west, the forest that blanketed the island up to Yoru no Jiin were cleared. To the east, the rough hills were terraformed into building plots. This took a period of many weeks, claiming 5 plain diamond axes. The land to the east became the new administrative and industrial districts. The land to the west became the new residential district, which was now comprised of several tiered plots.

On October 19th, getplayerhead.sh?DavidRodas01&16.png DavidRodas01 became the first official resident of the city. A player new to both the server and the city, he built a treehouse for his home. Later, a monument was erected in his honor. After this, getplayerhead.sh?Owlsflame&16.png Owlsflame built several new houses in the housing district, and getplayerhead.sh?ItsADeathTrap&16.png ItsADeathTrap began construction on his house as well.


The Connection

As Saikyo continued to grow, a new focus on travel guided the progress of the town. Early in November 2018, Saikyo’s links to the greater Freedonian world were broadened. The old Nexus pad was destroyed, and a new entry building was constructed for the new link. During the installation, due to some techincal difficulties, getplayerhead.sh?Anna_28&16.png Anna_28 left behind a test Nexus return pad. It was preserved and encased in a display. Several days later, Saikyo’s Nether Portal was rebuilt and relit. A new nether hub was built, and connected to several other towns (Aeston Isle, and Sleeptopia) and the NHS.

Saikyo was officially connected to the Mushiana Boat Route on December 1st.

The Nicening

As progress was being made on newer districts, attention was refocused on the already established areas of the city. A distinct effort to make the city prettier and presentable led to the repaving and relighting of every path, as well as many sakura trees and other items of decorative nature being added. Stations containing a crafting table, a furnace, and a unique fact about Saikyo were also placed around for visitor convenience. Around this time, the Saikyo docks were refurbished with spruce and enlarged.

By this point, several other users had claimed plots in the city, namely getplayerhead.sh?Nari1102&16.png Nari1102, getplayerhead.sh?Okibdoki&16.png Okibdoki, and getplayerhead.sh?monsoonman&16.png monsoonman.

On January 15th, 2019, the Saikyo Pigchinko Arena was completed.

Saikyo Residency Raffle

On January 15, 2019, Hirudo also announced the Saikyo Residency Raffle. This was a campaign with the intent to draw interest to the city, as well as provide incentive for players to build houses. A prize of 10 diamond blocks was offered in a raffle, and a variety of other prizes awarded for other qualifications. The contest was a success, exceeding expectations in a number of regards. However, with the arrival of a certain staff member taking a break from his moderator duties to stalk and kill contest participants, many builds remained unfinished, putting a sour note into the contest.

This time also saw the addition of several new farms, including a record farm and a cow burner.

The Dead Zone

In March, Hirudo disappeared, turning over official management to the city staff. Following this, all major construction work was effectively halted. Due to the events that occurred during the Residency Raffle, the city grew more and more vacant. Starting around June, Saikyo was used as an emigration point for the now-nexus-linked Las Vereno. Highways were created in both the overworld and nether to lead to the growing town. Around October, the Nexus pad was rigged into a craftbook-powered pit trap. Under threats of removing Saikyo's Nexus link, it was disabled, although a remnant of it still remains.

The Return

A year after he had first left, getplayerhead.sh?Hirudo6&16.png Hirudo6 returned and resumed work the city. The long-awaited rail office was finally built, and the connected rail station was revamped with it. Additionally, major work was begun in the European district, including Project Land Reclamation, which aimed to fill in much of the useless water space around that area. A massive sign, proclaiming the name of the city in Kanji, was constructed by the visitor center, and numerous small projects cleaned and decorated less-visible areas, at last coming to the Seifu district.

On the 29th of May, Project Land Reclamation was completed, opening up new space for building. Around this time, the onsen was finally completed. This was quite a landmark, as the structure had been planned since the early days of the town, but only existed as a dirt frame on the ocean for years.

The Rebirth

Over the next few month, getplayerhead.sh?Hirudo6&16.png Hirudo6 worked tirelessly to revamp the center district of Saikyo. Many buildings were demolished and rebuilt from the ground up in a new, higher quality style of building. The book store, general store, printing office, museum, Public Works HQ, and City Hall all received this treatment. Another change was the removal of the stone fountains to make room for the Brewery. Additionally, many other things were cleaned up, such as the removal of many work chests and the updating of the city signage.

With the central district now of a sufficiently high quality, major infrastructure work began in the Government and European districts. In the European district, an area for embassies was designated, finally allocating space that had been untouched since over two years prior. In the Government district, in the wake of the City Hall revamping, work on the roads and messy terrain was begun.

How to get there

Saikyo can be reached most easily through the Nexus via the Nexus West Hub (Blue) 3. It is also connected to the Nether Highway System at -1664 120 0.

Features

Hotels
  • The Ryokan - A traditional Japanese inn, rooms available on request.
  • The OK Inn - A tavern/Inn named after its founder, getplayerhead.sh?Okibdoki&16.png Okibdoki, it features rooms on the second floor, available on request.

Services

  • Beacons - Multiple beacons around the city provide potion effects for visitors and residents, each one color coded to a specific effect.
  • The Saikyo Star - The Saikyo Star is an ultra-compact xp grinding and enchanting facility that features two anvils, an enderchest, 18 collection chests, and an afk room on top.
  • Nether Hub - Saikyo has a nether hub for quick and easy access to other places, and has been described as "pretty cool" in its own right.
  • Cow Farm - A stone and glass cube that features a two-floor cow burner that provides meat and leather to its users.
  • Super Smelter - A large array of redstone-guided furnaces, it makes smelting quick and easy.
  • Crafting Hall - An area where several CartCraft stations are set up to craft unobtainable varieties of stone brick. (cracked, mossy, etc)
  • Brewery - An auto potion smelter. Currently offline due to lag, and restricted to City Staff.

Attractions

  • Town Hall - The Saikyo Town Hall is the center of all administrative decisions in Saikyo, and is the largest building in the city.
  • Giant ManekiNeko - An old Japanese symbol of luck, the calico cat statue holds a Koban
  • Pigchinko Arena - A Saikyo-styled homage to the traditional Freedonian pastime.
  • Museum and Clock Tower - The Saikyo Museum houses several artifacts and items, most related to Saikyoan history. It is also attached to a clock tower.
  • Hirudo6's Banhammer - getplayerhead.sh?Hirudo6&16.png Hirudo6's old banhammer is stored at Saikyo.
  • Shinto Shrines - There are currently two shrine in the city, one in the Central District, and one in the Residential District.
  • Onsen - A building containing public baths, a game room, and yes, a hot springs.
  • Castles - There are many castles in Saikyo. Most are in the Residential District, save for two.

Shops

  • Hirudo Potion Shop - One of the older buildings in the city, it sells regeneration II potions for one diamond.
  • Saikyo Lights - Sells bulk lighting, currently only redstone lamps and torches, but will be expanded to include jack o' lanterns and glowstone.
  • Book Store - Sells Unbreaking III books for 3 diamond blocks. Has a request office to barter for specific books.

Homeowners

Future Plans and City Organization

The City of Saikyo is divided into six primary districts, each with a different feel and function. The six districts are:

The plans
The follow-through

Chuuou (中央)
This is the central district. It contains many travel-related facilities and several attractions historic buildings.
Building Style: Spruce wood for walls and stone for roofs. Eastern style.
Plans:

  • Construct the Obsidian Rose
  • Start the Labyrinth

Juutaku (住宅)
This is the residential district. It contains all of the houses of the players.
Building Style: This is the most free of any district, but should all be generally Eastern styled.
Plans:

  • Invite players to construct houses
  • Build the Ruined Tower


Seifu (政府)
This is the administrative, or governmental district. Buildings relating to city administration, politics, or governance are built here.
Building Style: Stone and spruce wood, highlighted with dark oak.
Plans:

  • Invite Players to construct embassies
  • Construct the Registry building

Sangyou (産業)
This is the industrial, or farming, district. The city’s farms are contained here.
Building Style: Stone brick.

  • Build Farms
    • Spruce Wood
    • Stone
    • Sugarcane
    • Nether wart

Oushuu (欧州)
This is the European, or western-style, district.
Building Style: Any, as long as it follows the rules and is western style.
Plans:

  • Build The Heap (In Progress)
  • Build the stonemason HQ
  • Build the Garrison

Engei (園芸)
This is the entertainment district. Games or buildings such as theaters or arenas are built here.
Building Style: None specifically. Buildings are few and generally simple here.
Plans:

  • Kabuki Theater (In progress)
  • Several Small Games
    • Parkour course
  • King of the ladder

Laws and General Regulations

  1. All infrastructure connecting Saikyo to the mainland must be underground.
  2. All land on Saikyo is property of the city.
  3. City Staff have perms to all buildings on Saikyo by default.
    1. Degree of permission can vary, see the City Staff section.
  4. PvP is disallowed without prior provocation.
  5. Open chests are free use. However:
    1. If a chest looks like it should be locked, please Greport it.
    2. Chests at farms should be used with consideration. (i.e. don't take something someone was using)
  6. Building is strictly disallowed on any part of the island, or in the ocean near it’s buoys, without approval.

City Staff

There are two staff roles: Owner and Manager. The City Owner has permission to modify any building within city boundaries, approve new buildings, and promote new Managers. Managers have permission to secure housing plots for interested individuals, perform edits or additions to structures, and to build in the city. An unofficial staff role is a Contributor. These are people who have built in the town to a limited degree. (The standard is two buildings or more)
Owner

Managers

A Note on Theme and Aesthetic

Saikyo was founded with the hope of being a great city. Not in the sense of grandeur or community, but an attractive and visitable one. Despite its humble origins, it's name established its goal of becoming something amazing.

It was founded to be a fundamentally Japanese city. Humility and beauty are ideals that are very important to Saikyo's image. Most buildings are specially designed, each has a purpose, and are rarely large or ostentatious.

Like actual Japan, Saikyo is built on an island, which means that space and resources on it are quite limited. Every precaution must be taken to avoid wasting space and deterring players who come to the island to claim and build on supposed uninhabited land. For this reason, Saikyo has a distinct lack of untouched natural land. Everything has been cleared and terraformed insome way.

Despite this, many parts of the city are adorned or intertwined with various natural features. Building is controlled and monitored to control and enhance the land, making something truly worthy of being visited.

Much care is used when developing Saikyo. Many themes are kept in mind- the balance of nature and industry, pride and humility, beauty and functionality. Power. Worth. Destiny. Much of this is difficult to express concretely, but it can be felt through careful inspection and observation.

Saikyo has also been shaped by the world around it. Coming into existence on the edge of the world, in a troubled era, meant that it was a constant struggle to improve and find a niche. Kurai Cho, the ancient warp, was the only other Japanese settlement, and it was long past its prime. Although some inspiration was taken from it, the goal was to surpass it.

Other places have influenced Saikyo as well. The nearby settlements of Hafenburg and Project Moon, both beautiful works of art, were the inspiration for the eventual ubiquitousness of spruce wood in Saikyo. Many other towns and cities have been used as measures for comparison and improvement in Saikyo, allowing community to shape Saikyo in smaller ways.

Building Tips

Build Style

  • Some definitions on what an “Eastern theme” means:
    • Low-sloped or flat roofs, optionally with an upward swoop in the middle. Flared corners also optional.
    • Tiers: Floors should get progressively smaller, usually by about one block. More severe decreases should be saved for bigger builds.
    • Columns: used on the corners of the walls as accents and used on the corners of roofs to provide support (usually made of fences or cobble walls); both of these help enforce the Eastern style
    • Other tips: Fences make excellent windows and can be substituted in place of or on top of glass panes. Trapdoors make excellent highlights as well, when used correctly. Many buildings already around the city provide examples of most, if not all of these techniques, so have a look around if inspiration is needed.

Design and Palette

  • The body (walls) of buildings should be spruce wood, dark oak wood, stone bricks.
  • The roof of buildings should be dark oak wood, nether brick, spruce wood, stone brick, or cobblestone.
  • The blocks of the walls and roof should not be the same.
  • Walls should be roughly two blocks thick. What this means is either a true double-layered wall, or ornamentation on the outside.
    • This can be skipped for small buildings.
  • Spread things out. Don't put very similar buildings next to each other, whether in block palette or height.


Gallery

See Also


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