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Settlement Watershire

Watershire, as of Jan. 2012

Founder getplayerhead.sh?xThisDude&16.png xThisDude
Contributors getplayerhead.sh?ToneDial&16.png ToneDial, getplayerhead.sh?Acsidol&16.png Acsidol
Category Towns
Underground? No
Fortified? Partially
Public access? Yes
Public build? No
Road link? Yes
Nexus link? Yes
Rail link? No
Boat link? No
Portal? Yes
Coordinates X=308
Dimension Overworld
Nearest warp Watershire
Map link
Floating skull painting seen at night (which is now gone)
Inside Watershire Café & Réstaurant

Watershire is a settlement that was created by getplayerhead.sh?xThisDude&16.png xThisDude, along with others. It began with just a small squared town, which spreaded as time passed, as users came by.

The area is moderately close to getplayerhead.sh?ToneDial&16.png ToneDial's town, which had the infamous pit, where getplayerhead.sh?ToneDial&16.png ToneDial used to summon players to and give them a challenge by spawning waves of mobs and watch those players suffer while they're desperately trying to survive.

The town includes a spleef arena that can be reset via Craftbook, and has a spawner that spawns Pig Zombies.

Notable buildings include getplayerhead.sh?Acsidol&16.png Acsidol's Pirate Ship with Arrows of Flaming Death, and the Highway Café.


Access is improved by a local connection to the South Nexus of Project Anubis.

You spawn at a section facing out to the Floating Skull and the floating Watershire sign you may turn left along a road which leads to Portobello city and others or take a right with leads to getplayerhead.sh?Smithy087&16.png Smithy087's house and others.

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