Watershire

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Settlement Watershire

Watershire, as of Jan. 2012

About
Founder getplayerhead.sh?xThisDude&16.png xThisDude
Contributors getplayerhead.sh?ToneDial&16.png ToneDial, getplayerhead.sh?Acsidol&16.png Acsidol
Category Towns
Underground? No
Fortified? Partially
Public access? Yes
Public build? No
Transport
Road link? Yes
Nexus link? No
Rail link? No
Boat link? No
Portal? Yes
Location
Coordinates X=308
Y=70
Z=2090
Dimension Overworld
Nearest warp Watershire
Map link
Floating skull painting seen at night (which is now gone)

Watershire is a settlement that was created by getplayerhead.sh?xThisDude&16.png xThisDude, along with others. It began with just a small squared town, which spreaded as time passed, as users came by.

The area is moderately close to getplayerhead.sh?ToneDial&16.png ToneDial's town, which had the infamous pit, where getplayerhead.sh?ToneDial&16.png ToneDial used to summon players to and give them a challenge by spawning waves of mobs and watch those players suffer while they're desperately trying to survive.

The town includes a spleef arena that can be reset via Craftbook, and has a spawner that spawns Pig Zombies.

Notable buildings include getplayerhead.sh?Acsidol&16.png Acsidol's Pirate Ship with Arrows of Flaming Death, and the Highway Café.

Transport

Access is improved by a local connection to the South Nexus of Project Anubis.

You spawn at a section facing out to the Floating Skull and the floating Watershire sign you may turn left along a road which leads to Portobello city and others or take a right with leads to getplayerhead.sh?Smithy087&16.png Smithy087's house and others.


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