Tussenstad

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green_towns.png Tussenstad
Tussenstad.png

An night look at Tussenstad (note: old picture)

About
Founder getplayerhead.sh?IvanLeshev&16.png IvanLeshev
Contributors getplayerhead.sh?Appelsaus_&16.png Appelsaus_ getplayerhead.sh?hprick&16.png hprick
Category Towns
Underground? No
Fortified? Partially in its own walls, and in the bigger Benjamese Empire walls.
Public access? Yes
Public build? No
Size north to south 50m
Size west to east 50m
Transport
Road link? Yes
Nexus link? No
Rail link? No
Boat link? yes
Portal? No
Location
Coordinates X=-3200
Y=64
Z=-761
Dimension Overworld
Map Link

Tussenstad is a small town partially inbetween BenjaminStad and KSCity, situated on and around Mellomby Hill, and partially on the other side of the lake. The town is known for its hospitality, The Glistering Melon and The wooden axe inn. It lies north of the half-frozen (unlike most lakes in the area, which are fully frozen) Lake Vesitäysi.

Area

Tussenstad conists of two parts, North and South Tussenstad. North Tussenstad is situated on and around Mellomby Hill. The east side of North Tussenstad lies on the frozen part of Lake Vesitäysi and the south side lies on the shore of the non-frozen part of the same lake. To the north of North Tussenstad lies a vast area of icy forest, frozen lakes and snowy plains, of which a part is enclosed by the walls of KSCity. To the west lies the nature park Sugarcane Shores, and directly past that lies the city of BenjaminStad, so there is only room for expansion on the north side and on the ice of Vesitäysi to the east (in the Ice District). However, the chances of North Tussenstad expanding are fairly small because there is plenty of space in South Tussenstad; This place lies on the other side of Lake Vesitäysi. It holds some of the bigger Tussenstad builds. South Tussenstad has the watermass of the lake to it's north side. Furthermore, it is secluded by two mountains to its east and west side. However, this does not block expansion whatsoever, because there are a lot of possibilities for builds on and around these peaks. On top of that, there is a vast area of mountains and hills to the south, where mysterious dinosaur-like creatures roam the misty peaks. Currently, there are only a few roads around there, but it might be room for future expansion, if the Tussenstad citizens find a way ensure their own safety regarding these mysterious monsters.

...

A rock monster watching over the misty peaks.

History

Tussenstad started as a part of the BenEm agglomeration, as getplayerhead.sh?IvanLeshev&16.png IvanLeshev wanted to make a town himself. Together with getplayerhead.sh?Appelsaus_&16.png Appelsaus_ he placed the first blocks in august-september 2017. getplayerhead.sh?IvanLeshev&16.png IvanLeshev built the watchtower, a bunker and the roads. getplayerhead.sh?Appelsaus_&16.png Appelsaus_ built his own house and The wooden axe inn. Not very long after, getplayerhead.sh?hprick&16.png hprick, who already had worked with getplayerhead.sh?IvanLeshev&16.png IvanLeshev on Ginza Tunnel and Tavernia Tunnel before, came along to build The Glistering Melon. This gave the town of Tussenstad a headstart. Since then the town has developed a public farm, a lighthouse, a harbour, a beach, a sewer system, a street administration, and a lot more.

Mellombytop is the oldest Tussenstad district. Right after Mellombytop the Ice District and Port Tussenstad were built. Not long after, getplayerhead.sh?hprick&16.png hprick made an agreement with getplayerhead.sh?BenjaminBsuper&16.png BenjaminBsuper to mark Sugarcane Shores as protected. Not long after, the Fraffyard expansion came and with those five districts, Tussenstad had practically expanded into its boundaries. Somewhere around september 2017, South Tussenstad slowly started up. First came the Tussensquad Lounge and Brandarix Tower. Not long after, a few builds in STS Harbour came to be. At the time of writing, november 2017, the newest district is Spruce Coast.

Fort Mellombilinak is a sacred safe haven for all citizens of Tussenstad. It was build on Mellomby Hill (in the Mellombytop District) in september 2017 and it was fortified and made completely mob-proof on the 12th of November, 2017. Even spiders can't get into this fort. It is also the place the MTDR (Mellombytop District Regulators) holds its meetings.

Competition with CosmicCity (aka Holy Trinity)

Even if BenjaminStad been an one of largest cities in Freedonia, Tussenstad was ONLY settlement in BenEm which was capable of beating CosmicCity at awesomeness. Probably, you will say "why?" to me. Here's my opinion. We all know that QUALITY is BETTER than QUANTITY, and Tussenstad is going by that path with making easter eggs, building new streets at already dense area and etc. But, we already winning, because CosmicCity is just building houses. No Easter eggs, no interesting things. With that, CC is just an dull city (in my opinion).

Governmental Structure

First of all, Tussenstad is a part of the Benjamese Empire. That means the centralized BenEm government rules over the Tussenstad government and reserves the right to edit Tussenstad. Tussenstad has a centralized governmental power itself, seated in the TussenSquad Lounge: the Tussenstad Staff, consisting of getplayerhead.sh?IvanLeshev&16.png IvanLeshev, getplayerhead.sh?hprick&16.png hprick and getplayerhead.sh?Appelsaus_&16.png Appelsaus_, has the right to edit Tussenstad and to build and regulate expansions, new builds and new infrastructural projects. Under the centralized government of Tussenstad, we have seven seats of District Regulators, which have the rights to edit builds and infrastructure in their own district; however, they do *NOT* have the right to approve and/or start expansions by themselves, for they need to ask permission of Tussenstad Staff first. In short, District Regulators or DR's in short, have perms inside the borders of their own district. Since the district borders aren't visible everywhere, it is useful, as a DR, to talk to the TS staff and maybe even BenEm about edits on the edges of districts. The shore of Vesitäysi is protected, so edits on the shore of the lake need to be talked about with the Tussenstad staff.

Peace Contract

Tussenstad has joined the "Peace Contract" of Peaceful Society,

Layout

The historical centre of Tussenstad is North Tussenstad, specifically the middle of Main Street and Towerlane. Port Tussenstad came pretty quickly after the centre, and the newest part of North Tussenstad is Fraffyard.

South Tussenstad is a fairly new part of Tussenstad. It started with Brandarix Tower and TussenSquad Lounge (TSL in short). After the construction of Trans-Vesitäysi Tunnel by getplayerhead.sh?hprick&16.png hprick and getplayerhead.sh?IvanLeshev&16.png IvanLeshev, the growth of South Tussenstad rocketed. It now has only two official inhabitants (getplayerhead.sh?hprick&16.png hprick and getplayerhead.sh?BabyDontHerdMe&16.png BabyDontHerdMe} but further population growth is expected.

A map of Tussenstad's districts. (note: old map)

Tussenstad is divided into two parts, which together hold nine districts, all ruled under Tussenstad Staff and individually under District Regulators (DR's in short):

North Tussenstad

North Tussenstad is located in north coast of Lake Vesitäysi, and this part of town is known for being an location of first Tussenstad's buildings. It was started by IvanLeshev and getplayerhead.sh?BenjaminBsuper&16.png BenjaminBsuper, but was polished to current look thanks to hprick's and Appelsaus_'s help. Currently, this is most largest part of Tussenstad.

  • Port Tussenstad

(Marked yellow on the district map) (Under PTDR)

The Vesitäysi-side harbour (and the lighthouse). This is the most dense district; almost every square meter is built on or hand placed.


  • Mellombytop

(Marked purple) (Under MTDR)

The part of the town actually built on Mellomby Hill: Fort Mellombilinak, The wooden axe inn the watchtower, the postal office, the visitor stand and the market.


  • Ice District

(Marked red) (Under IDDR)

All the buildings on the ice (left on the map), Tussenstad Beach, The Glistering Melon and the shooting range.


  • Fraffyard

(Marked bright green) (Under FYDR)

The public farm, the Fraffyard Cemetery and the build and pigfarm inbetween.

For now, most new builds in Tussenstad will be built in Fraffyard, as it is pretty big and empty.


  • Sugarcane Shores

(Marked bright blue) (Not under DR's, shared by Tussenstad Staff and BenjaminStad staff. Edits are only possible when BenjaminStad staff as well as Tussenstad staff give permission)

The nature park inbetween BenjaminStad and Tussenstad. This is not entirely considered a Tussenstad district because it is shared between BenjaminStad and Tussenstad. Building in this area is strictly prohibited, unless approved by BenjaminStad- and Tussenstad-staff.

The border of BenjaminStad is marked dark green.


South Tussenstad

The part of the town located on the other side of Lake Vesitäysi (not entirely visible on the map). It is connected to the rest of Tussenstad with the Trans-Vesitäysi Tunnel, which was started by getplayerhead.sh?hprick&16.png hprick on 30 September 2017, and finished the next day. This tunnel was built to reserve the lake as a big open watermass.


  • STS Harbour

(Under SHDR) All buildings close and next to the water on the south side; the docks, l'Arc de Sud, the house of getplayerhead.sh?BabyDontHerdMe&16.png BabyDontHerdMe, the park and the builds inbetween.


  • Old South

(Under OSDR) The oldest part of South Tussenstad: Brandarix Tower, TussenSquad Lounge, the Cave of a Thousand Spooks, getplayerhead.sh?Appelsaus_&16.png Appelsaus_'s castle, the Loss billboard, the Zen Park and the farm next to the lounge.


  • Spruce Coast

(Under SCDR) The mostly spruce wood houses on the Vesitäysi shore. Most houses in Spruce Coast are partially built on poles, and partially built against and in the hill. Spruce Coast holds the Lavatree monument.


  • Mobville

(Under MVDR) At the time of writing the district most positioned to the south. It consist of a small grassy area, secluded by the Spruce Coast border wall, the Zen Park hedge, a mountain cliff and its own piece of wall. Inside the walls, a collection of very small idyllic red houses is to be found. All streets in Mobville are named after mobs; currently, the only streets are Skeleton Street, Spider Street and Creeper Street, but expansion into the mountain is expected.


Infrastructure

Streets

Tussenstad is one of the few cities in Freedonia where every street has a name, and every build has a specific street number. The streets were named by getplayerhead.sh?hprick&16.png hprick.

This is a map of Tussenstad containing the streets and highlights. The yellow line is Main Street. The orange line is KSCity Road. The light pink road is Tower Lane. The dark red line is Cane Lane. The black line is BenEm Route (which leads to BenjaminStad. The bright blue line is Shore Path. The purple line is Northside Road (which leads to BenjaminStad. The light green circle and line represent Melon Square and Melon Passage. The dark green line represents Farm Street. The red outlined area is Tussenstad Beach. The white outlined area is Port Tussenstad and the brown circle (next to KSCity Road is the sewer pipe exit. The yellow star is The wooden axe inn. The dark green star is the public farm. The tiny white star is the light-tower of Port Tussenstad. The light green star next to Melon Square is The Glistering Melon.

Railway System

On the 20th of december 2017, getplayerhead.sh?hprick&16.png hprick decided to start a railway system for travel in and around Tussenstad: The Main Station is positioned in South Tussenstad, since this is currently the most active part and there is way more space there. Main Station is located on a hill south of Zen Park and gives access to 10 openings for existing, planned and potential railroad routes. Work on the routes is in progress at the time of writing:

  • Rail 1: Main Station-Micro Park Station (Public) (Intracity)

This railroad takes you to Micro Park Station via the city centre. Status: 90% completed.

  • Rail 2: Open

Status: Not Planned

  • Rail 3: Main Station-Brandarix-TSQ Lounge (Private) (Intracity)

This railroad takes getplayerhead.sh?hprick&16.png hprick and his company to TSQ Lounge via his home in Brandarix Tower Status: 100% Completed.

This big railroad takes you to KSCity, North Tussenstad and BenjaminStad. Status: Planned

  • Rail 5: Open

Status: Not Planned

  • Rail 6: Open

Status: Not Planned

  • Rail 7: Main Station-Merchilles (Public) (Intercity)

This route takes you through the desert, to the far BenEm town of Merchilles Status: Planned

  • Rail 8: Main Station-Nexus Purple 1 (Public) (Intercity)

This route takes you to the nearest Nexus hub. This will be the longest route of the routes currently planned. Status: Planned

  • Rail 9: Main Station-Mobville-Spruce Coast

This route goes downhill to the two districts of Mobville and Spruce Coast.

  • Rail 10: Zen Park-Main Station-BenEm Farms

This route starts in the middle of South Tussenstad


Sewers

Tussenstad has an operational sewer system, which can be used to throw away items or store items in the public chest at the end of the main sewer pipe. All major builds in Tussenstad are connected to the sewer system. It was built by getplayerhead.sh?hprick&16.png hprick with some help from getplayerhead.sh?Appelsaus_&16.png Appelsaus_ and getplayerhead.sh?IvanLeshev&16.png IvanLeshev. Houses on the ice aren't connected to the sewer system, currently only the post office, The wooden axe inn, the Port Tussenstad storage house, the watch tower and The Glistering Melon are connected.

Sports/Games

Tussenstad is a city of sports. The major sport of Tussenstad is Ice Diving. This is very dangerous, and occasionally someone halfway drowns through the process. Nevertheless, the citizens still enjoy it a lot and getplayerhead.sh?hprick&16.png hprick even set up an ice diving challenge on Main Street 8, where you have to get to checkpoints under the ice before drowning, which is still expanding into a larger course. Another occasional game played in Tussenstad is the snowball fight. Also, another game in Tussenstad is "Spot the Sign". Currently, this game is about spotting "made by getplayerhead.sh?hprick&16.png hprick" signs through whole Tussenstad. Tussenstad citizens like shooting too: there's a shooting range in the northern part (Mainstreet 14).

Fraffyard Cemetery

In the Fraffyard district, a dark and scary zombie-infused graveyard is to be found. This place holds Tussenstad citizens who have passed away.

Currently, the rotting corpses of getplayerhead.sh?Appelsaus_&16.png Appelsaus_, getplayerhead.sh?3Brorsor&16.png 3Brorsor, getplayerhead.sh?IvanLeshev&16.png IvanLeshev and getplayerhead.sh?hprick&16.png hprick, who tragically fell off his own Brandarix Tower, lie under the soil.

-WARNING: Don't go there at night, the place is haunted! 
-If you want to try this anyway, watch your steps and prepare yourself for a truly spooky and traumatic experience!
The spooky sight of getplayerhead.sh?Appelsaus_&16.png Appelsaus_'s corpse crawling out of his grave. Brrr!












Monuments

Tussenstad holds a few municipal monuments:

  • Lavatree

Located in Spruce Coast (STS) This nature-historical monument consists of a few trees, some sand pillars and an ever-flowing lava source. What makes this place special, is that it hasn't been touched since the time BenEm settlers came to the area. It is a symbol of the Benjamese Empire; The lava stands for the continuous motion and innovation of the area. However, the lava flows over trees, while keeping them intact: this stands for the way BenEm and especially Tussenstad work with regard for nature and terrain. Last but not least, the sand pillars show how seemingly small and weak constructions can withstand huge forces and stay stable.

  • Kijfgracht Canal

Located in Mellombytop (NTS) This cultural monument is one of the most recognizable sites of Tussenstad; a street with many small colored houses.

  • Sewer System

Located in Mellombytop, Port Tussenstad and Ice District (NTS) This is an infrastructural monument because of its uniqueness; it is one of the few operational sewer systems in the entirety of Freedonia

This is an infrastructural monument, because it is very special; it shows how much effort was done to keep Lake Vesitäysi nice and open.


List of builds

getplayerhead.sh?IvanLeshev&16.png IvanLeshev built:

  • KSCity Road
  • Main Street
  • BenEm Route
  • Shore Path
  • Farm Street
  • Part of Northside Road
  • Port Tussenstad
  • Tussenstad Watchtower
  • Bunker

getplayerhead.sh?Appelsaus_&16.png Appelsaus_ built:

  • Tussenstad Watchtower
  • tower lane
  • public farms
  • port
  • Canelane
  • Tussenstad Boatroute
  • main street
  • Bunker
  • Wooden Axe pig farm

getplayerhead.sh?hprick&16.png hprick built:

  • Part of Northside Road
  • Melon Square
  • Melon Passage
  • Dandelion (Main Street 13)
  • Poppy (Main Street 15)
  • Tussenstad Beach
  • Sewer System
  • Port Tussenstad storage house (Shore Path 3)
  • Main Street 1
  • Main Street 3
  • Light-tower
  • Fraffyard Cemetery
  • Shooting range
  • Fort Mellombilinak
  • Stage in Fraffyard
  • Connection to the sky road

getplayerhead.sh?Zampige_Man&16.png Zampige_Man built:

  • Main Street 8

getplayerhead.sh?ar838&16.png ar838 built:

  • Main Street 10

Disclaimer

getplayerhead.sh?IvanLeshev&16.png IvanLeshev, Tussenstad staff and staff of BenEm have right to edit or take down buildings if these don't fit into the town or if these are blocking something. District regulators reserve the right to edit builds in the district they regulate. Home owners do *NOT* reserve the right to edit their houses, unless they built these themselves, or have recieved permission from BenEm staff, Tussenstad staff or district regulators from the particular district.

images

TussenstadFlag emoji.png