The World

Latest events

05:58:25 <&6&5*****&ftriplejx3&f> a server restart would have done the trick
05:58:36 <&b&e*&fDraco297&f> and we had one
05:58:51 <&b&e*&fDraco297&f> i just tried /render and it it said i have one in que
05:59:12 <&6&5*****&ftriplejx3&f> ycancel it and try again
05:59:51 <&b&e*&fDraco297&f> some else is in quebefore me
05:59:55 <&b&e*&fDraco297&f> pal
06:00:12 <&6&5*****&ftriplejx3&f> so wait your turn other people want to use it
06:00:26 <&b&e*&fDraco297&f> ok
06:00:30 <&6&5*****&ftriplejx3&f> but if you dont cancel no one can use it
06:00:49 <&b&e*&fDraco297&f> could the one i did froze it

To see recent server events in real-time and chat with players in-game, click here to join IRC or read more about IRC on the wiki.


Getting around the massive world of Freedonia is made easy by a system of warps. Type /listwarps in the game to see the full list. Warps are also shown on the map, under the markers option. To use one, simply type /warp [name].

The current warps, as generated from the server config, are:

Live Map

There is a live, zoomable, textured map of Freedonia, updated in near real time (around a five or ten minute delay, depending on player activity), using the Google Maps API. Both day and night modes are available, and it's possible to share links to individual locations. Warps and player homes are also shown. Dynamic lighting is calculated, and biome colours are extracted from the client data for the map. Try it now!

Below are a few snapshots from random map locations. These change each time this page is refreshed.