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Freedonia Railway System
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08:59:10 <&4&bthesprazzzler&f> moar cables needed tindy
08:59:30 <&7&e*****&btindwcel&f> yes, but they are a pest
08:59:37 <&4&bthesprazzzler&f> omdeed
08:59:57 <&4&bthesprazzzler&f> orchid what be you making? xD
09:00:30 <&c&forchids92&f> supposed to be an auto fish farm but haven't tried it yet
09:00:35 <&4&bthesprazzzler&f> mhm
09:00:42 <&4&bthesprazzzler&f> afk for 5-10 mins
09:06:21 §7[IRC] <Anna_28> §fusing a iron door?
09:06:42 §7[IRC] <Anna_28> §ftons of people built them in 1.6 only to find they only work in 1.7 xD
To see recent server events in real-time and chat with players in-game, click here to join IRC or read more about IRC on the wiki.
Getting around the massive world of Freedonia is made easy by a system of warps. Type /listwarps in the game
to see the full list. Warps are also shown on the map, under the markers
option. To use one, simply type /warp [name].
The current warps, as generated from the server config, are:
There is a live, zoomable, textured map of Freedonia, updated in near real time (around a five or ten minute delay,
depending on player activity), using the Google Maps API. Both day and night modes are available, and it's possible
to share links to individual locations. Warps and player homes are also shown. Dynamic lighting is calculated,
and biome colours are extracted from the client data for the map. Try it now!
Below are a few snapshots from random map locations. These change each time this page is refreshed.