Hope Bay

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green_towns.png Hope Bay
Hope Bay.jpg

Eventually something WILL happen here

About
Founder getplayerhead.sh?TheSynthPunk&16.png TheSynthPunk getplayerhead.sh?snakyman&16.png snakyman getplayerhead.sh?matthi2002&16.png matthi2002
Category Towns
Underground? No
Fortified? Partially
Public access? Yes
Public build? No
Transport
Road link? Yes
Nexus link? No
Rail link? No
Boat link? Yes
Portal? No
Location
Coordinates X=-9925
Y=64
Z=5822
Dimension Overworld
Map Link


Hope Bay is a harbor town in the southern area of the map that was originally created by getplayerhead.sh?TheSynthPunk&16.png TheSynthPunk, the mayor of the town. It was made into a larger settlement with the help of getplayerhead.sh?snakyman&16.png snakyman, who found getplayerhead.sh?TheSynthPunk&16.png TheSynthPunk and getplayerhead.sh?matthi2002&16.png matthi2002 making houses there. He also wrote this paragraph.

A road link is established with the closest Nexus link, Winterthorn, and going through Sur-Kudanat outpost. As of 2020, Hope Bay has been connected to several other settlements and cities, courtesy of getplayerhead.sh?Flamehaze97&16.png Flamehaze97. There has been a year-long hiatus in the construction process, but now both mayors have returned to finish old projects and plan a whole set of new ones. All help is welcome!

Town structure and places of interest

Currently Hope Bay contains a humble amount of buildings, all of which are scattered throughout 5 districts of the town.

Central Hope Bay contains the town hall, the visitors' sign wall, one of two of the town's public mines and leads to the nearby areas that contain a wheat field, a lighthouse built by getplayerhead.sh?Sokase&16.png Sokase and grazing fields in the nearby forest for Hope Bay's livestock.

Stonewind District contains a small trading hub/working area with most of the town's public facilities: a smithy, the second public mine, community chest and enchanting house, as well as pre-built residencies that anyone can buy.

Hearthhaven District contains small, 8x13 plots of land, as well as a statue in the nearby waters. Anyone who is willing to apply for citizenship can build their house there for free.

Forge District was started from getplayerhead.sh?vauxhallmadman&16.png vauxhallmadman's unfinished factory project. Right now it houses only a dock and a loading crane, but later down the line it might be spruced up with some warehouses, wind generators and other "industrial" things.

Mulitum District stands opposite of the Forge District, and will house various offices, recreational facilities and inns in the future. Right now it boasts only a single house with an inn and a local office of "Western Corridor Trading Co."

Local landmarks include a memorial sign left by getplayerhead.sh?snakyman&16.png snakyman during the founding of the town, getplayerhead.sh?Anna_28&16.png Anna_28's pink evergreen in the forest near the lighthouse, and a sizeable "SNAKY SUKCS" sentiment laid out in blocks due west of the town (The mayors furiously deny their involvement, wink-wink).

Current population

getplayerhead.sh?TheSynthPunk&16.png TheSynthPunk - Co-Mayor;

getplayerhead.sh?matthi2002&16.png matthi2002 - Co-Mayor;

getplayerhead.sh?vauxhallmadman&16.png vauxhallmadman - Couldn't have chosen a worse spot for a vacation home;

getplayerhead.sh?Sokase&16.png Sokase - Citizen and creator of Sock Islands.

Contributors

getplayerhead.sh?snakyman&16.png snakyman - the one and only

getplayerhead.sh?88NK&16.png 88NK - provided much needed help in connecting Hope Bay to Winterthorn.

getplayerhead.sh?Flamehaze97&16.png Flamehaze97 - connected the path to Winterthorn (Now known as Freedonia Route 28) to the larger infrastructure of public roads, as well as providing lighting and signage.