Dye In Fire Arenas
Dye in a Fire
Explanation of the Game
There are two stages to this game.
the first stage is where the players choose their dye then the players proceed to the cages and dye their sheep (one dye per side)
the second stage is when the sheeps are released into the field, the sheeps will randomly run around and may accidently set themselves on fire. the last colored sheep standing wins.
Arena Construction
there is two sections of the arena.
the first section is the arena floor is 5x5 titles with a netherrack grid. its 5 tiles by 6 tiles. the 5x5 title can be either redstone activated by a pressure plate or use craftbook: Craftbook#MCM116 .2F MCO116 - Mob Above
the second section is the sheep cages. they have a fence wall and a 8 block long water stream (so it doesn't spill out). the cage holds the sheeps to be dyed. and the gate goes up to release the sheeps.
Arenas around Freedonia
Dye in a Fire Arena [the original]
Original Dye in a Fire Arena | |
About | |
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Features | One side Slightly Broken |
Builder | ![]() |
Arena Info | |
Shape | Standard Arena Design |
Location | |
Coordinates | X=-5615 Y=65 Z=2750 |
Dimension | Overworld |
Map Link |
DST Dye in a Fire Arena
DST Dye in a Fire Arena | |
About | |
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Features | Streamlined Gate Release Control |
Builder | ![]() ![]() |
Arena Info | |
Shape | Standard Arena Design |
Location | |
Coordinates | X=-2455 Y=69 Z=-1775 |
Dimension | Overworld |
Map Link |