Maine
Maine is a small settlement built by The_epic_gamer_2 in a taiga biome at the edge of the map. By the world border there is a town that has some buildings mostly apartments, but there is a large factory planned that will contain a large smelter, underground farms and a mob grinder. The town centre is covered by 7 max beacons along with a factory building under contruction. Outside of the main town there is a reservoir beside the road and furthur down there is a junction near some mountains at the junction there is a recreation of the Red Rocket truck stop from Fallout 4.The split heads through some hills and a tunnel toward my house the second will be a connection to the nearby highway that was contructed.
When ZJTrayGamingYT spoke to The_epic_gamer_2 on September 18th, 2023, about the validity of him remaining in the Coefficiency, The_epic_gamer_2 said he was still in the group, and allowed Maine to become a part of the Coefficiency's settlements (I'm keeping this here for preservation reasons or maybe a timeline). I no longer want this place to be associated with ZJ so I am saying here that I no longer want this village to be part of the Coefficiency or him to have build perms here. I would have done this sooner but forgot about it till today but this is a result of something from the end of 2023.
Maine | |
The border settlement | |
About | |
---|---|
Founder | The_epic_gamer_2 |
Category | Villages |
Underground? | No |
Fortified? | No |
Public access? | Yes |
Public build? | No |
Size north to south | 150m |
Size west to east | 250m |
Transport | |
Road link? | No |
Nexus link? | No |
Rail link? | No |
Boat link? | Yes (Maid route on the Zvarri Branch past Vestgon's Village. Note that the rest isnt marked but it is part of an undergound canal ) |
Portal? | Yes |
Location | |
Coordinates | X=-16231 Y=64 Z=-13341 |
Dimension | Overworld |
Map Link |
Current Projects
- Road system connecting areas inside and around Maine
- Several parks
- A harbour town is under construction