Choruschinko

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Games Choruschinko
Chorus Fruit.png
About
Inventor getplayerhead.sh?Okibdoki&16.png Okibdoki
# of Players 3+
Public? Yes
Location Specific? Yes
Availability Anytime/Scheduled Sessions


Playing

1-3 judges are picked, the judges will assign -5 to 10 points to each color on the board. Players will not know how many points each color is worth before until the game is over. Players start out on the 5x5 center area, with a stack of chorus fruit. Each player eats a fruit and records down the color they landed on. This is repeated until all players are out of chorus fruit.

There are 2 styles of play, regular and rapid fire. In a regular game players take turns eating. In a rapid fire game, players eat their fruit as fast as they can, the first one to finish receives 12 bonus points.

If there is a tie then the players that have tied will enter "sudden death" each will be given 16 chorus fruit. They must eat the chorus fruit as fast as possible, the player who ends up farther away from the center of the board wins.

Choruschinko Board

Choruschinko can be played on a Pigchinko Board, however it is preferable to play on a Chorus Board. The choruschinko board should have a 5x5 center of gray blocks. The color gray is always worth 0 points. The rest of the board is made up of between 8 to 12 colors. These colors must be placed randomly. The colors white, gray, light gray, brown, and black can not be used, cyan terracotta is also not allowed. The size of the board is up to the builder, although try to not be too small or too big.