Keep of the Eternal Tree
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![]() Flag of The Keep of the Eternal Tree, on a banner. | |
About | |
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Founder | ![]() |
Category | Towns |
Fortified? | Yes |
Public access? | No |
Public build? | No |
Transport | |
Road link? | No |
Nexus link? | No |
Rail link? | No |
Boat link? | No |
Portal? | Yes |
Location | |
Dimension | Overworld |
Please contribute the coordinates of this settlement. |
(Also named Torreón del Árbol Eterno) Is a Fortification designed primarily as a separate realm, but integrated as a settlement of the Black Starwalkers on December 15, 2024. The name of the Keep comes from the only fir tree in the area (located right at the edge of the southern wall) and which symbolizes permanence in an ancient world, and the Keep definition comes from the first tower that was done on the Southwest. It's construction is still in development.
History
The construction that defined the course of the fortification was a 25-block-high tower that has not been completed to this day. The first two walls that have been completed were modified in height, width and shape at least twice since July, 2024. As the first building made by Ervoss, it was first decided as a kingdom with it's own rules, but after the integration it became an integrated place.
The earliest record of the beginning of the Keep dates from July 10, 2024, and it stayed as a short island connected with a chunk border, until it's expansion in order to become a quadrant. Small progress was done until December 15, 2024, when the settlement was integrated to the the Black Starwalkers; work was done to construct a storage area in the underground, and the convent was built during April, 2025.
Convento de la Faz Trunca
First and biggest construction of the Keep excluding the main tower and walls; it was meant to be a palace, but it changed to a Charterhouse after some modifications in the lore. The name of the building is a reference of the Convento de la Faz Denegrida, an area in the Blasphemous video game. The real translation of the convent (Convent of the Mutilated Face) is mainly a reference of the Ervoss lore (detailing his penitence), referring on this in his book:
" Luego de sacudirme de la suciedad, sentí a través de mis dedillos la carne tarazada que tenía por faz, en tormento de haber rehuido del pasado; fuí sorprendido al inferir que había cumplido con dicha consigna, y determiné a olvidar los malos recuerdos, pensamientos y motivos por los que me encontraba tendido."
Hierarchy & Laws
Following the BSW incorporation laws, ZJTrayGamingYT and the Generals have symbolic perms, however,
Ervoss still has control over the place, which means he's the highest rank inside the Keep, unless it's required to follow the BSW leader orders. The Keep can get help outside BSW members, and it can accept people as long as they are not enemies of the BSW.