MCX132
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Hit Mob Above | |
About | |
---|---|
ID | MCX132 |
Self Triggered | No |
Clickable | No |
Input | Yes |
Output | Yes |
Rail | No |
Restricted | admin placement only |
Sign Format | |
Second line | [MCX132] |
Third line | Name |
Fourth line | Damage |
Craftbook Page |
Damages detected mobs above the IC block at the first empty space a mob can fit in. Specific mobs or groups can be detected and damaged instead if set.
Details
- First line
- Leave Blank
- Second line
- MCX132
- Third line (optional)
- name
- Fourth line (optional)
- damage
- Input:
- When the input is toggled on, it will check for mobs above the IC block in the first empty space a mob can fit in. If a mob is found, it will damage the mob.
- Output:
- Output is on if a mob was damaged.
Explanation
Third line name is an optional name for the mob type to be detected. Values can be Mob, Animal, or a mob name that you would use on a spawner IC such as MCX200
Fourth line damage is an optional amount to damage detected mobs. The damage value must be a number from 1 to 20. If left blank the damage value will be 1 (half a heart).
Examples
[MCX132] 6
This will detect and damage any mobs for a value of 3 hearts.
[MCX132] Pig 6
This will detect and damage only pigs for a value of 3 hearts.
See Also
If this isn't quite what you're looking for similar applications can be found on the following pages :
- MCX130 - Mob Zapper
- MCX119 - Is Mob Near?