MCX200
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Mob Spawner | |
About | |
---|---|
ID | MCX200 |
Self Triggered | No |
Clickable | No |
Input | Yes |
Output | No |
Rail | No |
Restricted | admin placement only |
Sign Format | |
First line | MOB |
Second line | [MCX200] |
Third line | mob:extra |
Fourth line | data |
Craftbook Page |
Spawns a mob onto the next empty spot above the block the sign is on. Requires an input.
Not to be confused with Mob Spawners, which spawn mobs nearby the spawner block without any redstone to power it.
Details
- Third line
- Specifies what mob to spawn. An extra number after the mob type and separated by a : can be added to create mobs like charged creepers or colored sheep easily.
- Fourth line (optional)
- Specifies extra data on the mob being spawned or the amount of mobs to spawn. Amount is done by adding a * before the amount number (and after data if that is included).
- Input:
- Will activate once each time it is powered.
Examples
[MCX200] Pig
Will spawn one pig at the next empty spot above the block the sign is on. For spawning a saddled pig, Pig:1 can be used on the third line. Similarly Creeper:1 can be used for charged creepers and Sheep:ID can be used for dyed sheep (ID being a number from 0 to 15).
[MCX200] Sheep:6 *3
Will spawn 3 pink sheep in the next open spot above the block the sign is on.
[MCX200] Sheep 6*3
Will also spawn 3 pink sheep in the next open spot above the block the sign is on. For more information on data for mobs see MC1200.