Tal Rasha's Tomb

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green_monuments.png Tal Rasha's Tombs
Tomb.png

View of Entrance from Map

About
Owner getplayerhead.sh?Zomon333&16.png Zomon333
Contributors getplayerhead.sh?Anna_28&16.png Anna_28, getplayerhead.sh?Feb1980&16.png Feb1980, getplayerhead.sh?robbybnonelikeme&16.png robbybnonelikeme
Category Monuments
Underground? Partially
Started Sometime around March 2015
Location
Coordinates X=-2840
Y=65
Z=13790
Dimension Overworld
Map Link


Inspiration and Creation

Tal Rasha's Tomb is a currently unfinished project undertaken by Zomon333 to recreate a set of tombs from an old video game in Minecraft. These tombs originated from the game Diablo II, and so, are heavily based off of the game. Accuracy was fairly important in how the tombs look or feel, so Zomon has attempted to make these fairly exact, with the exception that the location of the tombs constantly changes.

The Tombs

Originally. there were 7 tombs in Diablo II's Canyon of the Magi (The area where the tombs were initially accessed). The Tomb re-creation still has 7 tombs, each uniquely labeled with their own resource block. A specific tomb, with a specific resource block, holds Duriel- a boss that you are required to fight in Diablo II. There are obvious hints as to which tomb is the correct one. (At the time of writing, only one tomb has been started. They have not been finished)

Purpose

Literally nothing but to look pretty and somewhat be a dungeon. Spawners will be placed in inconvenient spots for the player to navigate through mobs.