Allowed Craftbook Block Types

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Several block-placement / block-collection Craftbook signs share a single list of which block types are permitted to be placed/collected by them. These include:

The following block IDs are allowed.

ID Block Variant Other
1 Stone 0=Stone, 1=Granite, 2=Polished Granite, 3=Diorite, 4=Polished Diorite, 5=Andesite, 6=Polished Andesite See the below note on #Stone Storage
3 Dirt 0=Dirt, 1=Coarse Dirt, 2=Podzol
4 Cobblestone See the below note on #Stone Storage
5 Wood Plank 0=Oak, 1=Spruce, 2=Birch, 3=Jungle, 4=Acacia, 5=Dark Oak
17 Wood (Log) 0=Oak, 1=Spruce, 2=Birch, 3=Jungle "axis" default "y", +4 for "x", +8 for "z"
162 Wood (Log) 0=Acacia, 1=Dark Oak
216 Bone Block See bug 334. Since bone_block has block state "axis", presumably when this is fixed, the values will match those used for logs. Currently not placeable with about half of the damage values, including blank or :0. It is placeable only as "axis: y", with damage values 1, 2, 3, then 12-19, 28-35, etc.
18 Leaves 0=Oak, 1=Spruce, 2=Birch, 3=Jungle "decayable" default "true", +4 for "false"

"check_decay" default* "false", +8 for "true"
*The default damage value (zero, which is also Oak/Acacia Leaves) has "check_decay: true"; add +16 to get the states "decayable: true" and "check_decay: false". This is noted in bug 334

161 Leaves 0=Acacia Leaves, 1=Dark Oak Leaves
20 Glass
24 Sandstone 0=Sandstone, 1=Chiseled Sandstone, 2=Smooth Sandstone
35 Wool 0=White, 1=Orange, 2=Magenta, 3=Light Blue, 4=Yellow, 5=Lime, 6=Pink, 7=Gray, 8=Light Gray, 9=Cyan, 10=Purple, 11=Blue, 12=Brown, 13=Green, 14=Red, 15=Black
41 Gold Block
42 Iron Block
43 Double Stone Slab 0=Stone, 1=Sandstone, 2=Wooden, 3=Cobblestone, 4=Brick, 5=Stone Brick, 6=Nether Brick, 7=Quartz "seamless" default "false", +8 for "true".

There is only a visible change for types: 43:8=Smooth Stone, 43:9=Smooth Sandstone, 43:15=Smooth Quartz, 181:8=Smooth Double Red Sandstone Slab

181 Double Red Sandstone Slab 0=Double Red Sandstone Slab
125 Double Wood Slab 0=Oak, 1=Spruce, 2=Birch, 3=Jungle, 4=Acacia, 5=Dark Oak
204 Purpur Double Slab
44 Stone Slab 0=Stone, 1=Sandstone, 2=Wooden, 3=Cobblestone, 4=Brick, 5=Stone Brick, 6=Nether Brick, 7=Quartz "half" default "bottom", +8 for "top"
126 Wood Slab Use damage values for: 0=Oak, 1=Spruce, 2=Birch, 3=Jungle, 4=Acacia, 5=Dark Oak
182 Red Sandstone Slab
205 Purpur Slab
45 Bricks
47 Bookshelf
48 Moss Stone
53 Oak Wood Stairs "facing" default "east", +1 for "west", +2 for "south", +3 for "north"

"half" default "bottom", +4 for "top"

67 Cobblestone Stairs
108 Brick Stairs
109 Stone Brick Stairs
114 Nether Brick Stairs
128 Sandstone Stairs
134 Spruce Wood Stairs
135 Birch Wood Stairs
136 Jungle Wood Stairs
156 Quartz Stairs
163 Acacia Wood Stairs
164 Dark Oak Wood Stairs
180 Red Sandstone Stairs
203 Purpur Stairs
57 Diamond Block
80 Snow Block
82 Clay
85 Oak Fence
87 Netherrack
88 Soul Sand
89 Glowstone
95 Stained Glass 0=White, 1=Orange, 2=Magenta, 3=Light Blue, 4=Yellow, 5=Lime, 6=Pink, 7=Gray, 8=Light Gray, 9=Cyan, 10=Purple, 11=Blue, 12=Brown, 13=Green, 14=Red, 15=Black
98 Stone Bricks 0=Stone Bricks, 1=Mossy, 2=Cracked, 3=Chiseled
99 Brown Mushroom Block See bug 334. Minecraft supports 13 block state values (see the minecraft wiki). Currently only one value is possible via Craftbook, variant "all_inside". Currently not placeable with the default, or any damage value below 16; all values from 16+ appear to place as "variant: all_inside".
100 Red Mushroom Block
101 Iron Bars
102 Glass Pane
112 Nether Brick
113 Nether Brick Fence
121 End Stone
133 Emerald Block
139 Cobblestone Wall 0=Cobblestone Wall, 1=Mossy Cobblestone Wall
152 Redstone Block
155 Quartz Block 0=Quartz, 1=Chiseled Quartz, 2=Pillar Quartz
159 Colored Terracotta 0=White, 1=Orange, 2=Magenta, 3=Light Blue, 4=Yellow, 5=Lime, 6=Pink, 7=Gray, 8=Light Gray, 9=Cyan, 10=Purple, 11=Blue, 12=Brown, 13=Green, 14=Red, 15=Black
160 Stained Glass Pane 0=White, 1=Orange, 2=Magenta, 3=Light Blue, 4=Yellow, 5=Lime, 6=Pink, 7=Gray, 8=Light Gray, 9=Cyan, 10=Purple, 11=Blue, 12=Brown, 13=Green, 14=Red, 15=Black
165 Slime Block
168 Prismarine 0=Prismarine, 1=Prismarine Bricks, 2=Dark Prismarine
169 Sea Lantern
172 Terracotta
173 Coal Block
174 Packed Ice
179 Red Sandstone 0=Red Sandstone, 1=Chiseled Red Sandstone, 2=Smooth Red Sandstone
188 Spruce Fence
189 Birch Fence
190 Jungle Fence
191 Dark Oak Fence
192 Acacia Fence
201 Purpur Block
202 Purpur Pillar
206 End Stone Bricks
213 Magma Block
215 Red Nether Brick
235 White Glazed Terracotta See bug 334. Currently only one value is possible via Craftbook, "facing: south". Currently not placeable with the default or 0 value, or any damage value other than multiples of 4.

Presumably when fixed, this will be the behavior: "facing" default "east", +1 for "west", +2 for "south", +3 for "north"

236 Orange Glazed Terracotta
237 Magenta Glazed Terracotta
238 Light Blue Glazed Terracotta
239 Yellow Glazed Terracotta
240 Lime Glazed Terracotta
241 Pink Glazed Terracotta
242 Gray Glazed Terracotta
243 Light Gray Glazed Terracotta
244 Cyan Glazed Terracotta
245 Purple Glazed Terracotta
246 Blue Glazed Terracotta
247 Brown Glazed Terracotta
248 Green Glazed Terracotta
249 Red Glazed Terracotta
250 Black Glazed Terracotta
251 Concrete 0=White, 1=Orange, 2=Magenta, 3=Light Blue, 4=Yellow, 5=Lime, 6=Pink, 7=Gray, 8=Light Gray, 9=Cyan, 10=Purple, 11=Blue, 12=Brown, 13=Green, 14=Red, 15=Black
252 Concrete Powder 0=White, 1=Orange, 2=Magenta, 3=Light Blue, 4=Yellow, 5=Lime, 6=Pink, 7=Gray, 8=Light Gray, 9=Cyan, 10=Purple, 11=Blue, 12=Brown, 13=Green, 14=Red, 15=Black

Stone Storage

A special feature of most(all?) of Craftbook block-placement signs is that, when regular Stone (ID=1) is harvested, it is stored as Cobblestone when placed into a Chest. Similarly, when placing Stone, it will allow using Cobblestone in the Chest as the block to be placed as Stone. This does not apply to the sub-types of stone (Granite, Diorite, etc).

The reverse is not true -- when the Sign's Item ID is 4 (Cobblestone), it will not accept Stone. However, you can easily resolve this by converting all Stone into Cobblestone. Just place an identical Sign but use ID of 1 (Stone), and then activate and deactivate the Sign. This will place the Stone, and harvest it as Cobblestone. Then break the Sign and place it now with ID of 4, and you will have the sufficient materials.

This peculiar feature can be used in a "Cobblestone generator", where you may generate Stone and then use Craftbook to place it, then remove it, whereupon it will have become Cobblestone. (This also means that all automatic Stone generators in MCO actually generate Cobblestone, and then smelt it into Stone.)

Damage Values: Variants and Block States

Some blocks have variants, where the property of a block determines what it actually is. For example, White Concrete and Orange Concrete are both just item "concrete", item ID=251, but with different damage values. When placed, the block does not actually have the damage value, instead it has a block state like "color: orange". In CraftBook, you can always indicate these block states, using the same damage value directly. If you have "Advanced tooltips: shown" (toggle with F3+H), you can see these variant types of damage values directly in your inventory. You can also view them by using the /id command.

Some blocks have other block states that aren't a variant, which only exist in the placed-block form, not in your inventory. For example Purpur Stairs is "purpur_stairs", item ID=203, there is no real damage value in your inventory for this item. But when placed, purpur_stairs has multiple block state values, "facing" can be north/south/east/west, and "half" can be bottom/top. In CraftBook, you can (usually) indicate these desired block states with the damage value, by adding specific numbers for each value.

Many blocks that have block states have both a basic variant, and also other block states, such as "log" item ID=17. In your inventory, this will be: 17/0 for Oak Wood, 17/1 for Spruce Wood, 17/2 for Birch Wood, 17/3 for Jungle Wood. When placed, all of these are simply the block named "minecraft:log", and the block state "variant" is oak/spruce/birch/jungle. But when placed, they also have a block state "axis" with values y/x/z. So in CraftBook, you need to specify the damage value by combining the normal variant-based item ID with the somewhat arbitrary binary-based numbers used for the other block state(s). For logs, this is +0 for "axis: y", +4 for "axis: x", and +8 for "axis: z".

For more information on Minecraft's encoding of block states, see https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening.