Poleshville
Poleshville
| |
| About | |
|---|---|
| Founder | MaikaMC
|
| Owner | MaikaMC
|
| Contributors | XMM3DChileX, SniperTB, Minetrain2002, Jabcoise, TheCopperNight, lilacstarless
|
| Category | Small Cities |
| Underground? | Partially |
| Fortified? | Yes |
| Public access? | Yes |
| Public build? | No |
| Transport | |
| Road link? | Yes |
| Nexus link? | Yes |
| Rail link? | Yes |
| Boat link? | Yes |
| Portal? | Yes |
| Location | |
| Coordinates | X=-15400 Y=64 Z=13960 |
| Dimension | Overworld |
| Map Link | |
Poleshville is a city in El Reino Z founded by
MaikaMC. Its goal is to provide a safe place where (ideally new) players can build their homes on designated plots.
Poleshville has a five strict rules that every citizen has to follow. The city also has its own flag, which Poleshville residents use on their shields.
Special thanks to
SniperTB for helping with the Beacons of the city!
Special thanks to
lilacstarless for decorating the District 3!
- Note: The name “Poleshville” is not related to Poland, even though it sounds like “Polish-ville”.
If you want to build something special at Poleshville, ask MaikaMC!

History
Poleshville was founded on January 17, 2026, by MaikaMC, who leveled the land together with
XMM3DChileX and built the city walls. The first citizen of Poleshville was
Pain_MC, who owns a plot in the center of the First District (D1). Shortly after finishing the D1 walls, MaikaMC built The Silo to live in. Later, once about half of D1 was occupied, MaikaMC began constructing the walls for the Second, Third, Fourth, and Fifth Districts.
As of January 15, 2026, D2 is ready to be inhabited, and MaikaMC is currently leveling land for Districts 3, 4, and 5. On March 14, a set of Beacons was installed in the center of D1, and in the future, each district is expected to have its own set.
On March 20, 2026, a street system started being added to the city, with names based on Polish cities like Warszawa, Kraków, etc. These streets will extend throughout the whole city, with main roads being 3 blocks wide and regular alleys just 1 block wide.
On March 24, 2026, the first resident arrived in D2:
xenon13129. Her plot is located right at the entrance of the district. That same day, a second resident arrived, and a third one came the next day. Currently, D2 also has its own set of Beacons and features a special flower farm built by
Minetrain2002.
- Freedonia's CHEAPEST Golden Carrot Store recently opened (March 20, 2026)! See below for details.
On April 15 2026,
Jabcoise built the Great Poleshville's Castle as a task by MaikaMC. The castle features a magnificent entrance, a hall on the second floor, and a terrace overlooking the city.
On May 11th 2026
TheCopperNight finished his paid work at the entrance of Poleshville, that now features an awesome medieval decoration! Thank you TheCopperNight!
Golden Carrot Store
Poleshville currently has the cheapest Golden Carrot Store in Freedonia, selling 64 carrots for 1 diamond —a truly great price! To get the Store, follow the yellow wool path that leads from Poleshville's Nexus to the Store.

Transport
The fastest way to reach Poleshville currently is through the Nexus Path located in South-West (Light Blue) 2. Also, you can reach the city by a Nether portal at Nexus Borderlands South-West Light Blue 2, and then going up to "Poleshville Road" from there. Poleshville Road is a packed-ice road with green walls, inspired by the Warp Pipes from the Super Mario Bros games.
Another way to reach Poleshville is through New Hyrule, using the road from there to Poleshville. The city can also be reached through the Namekian Route, which connects Poleshville with New Hyrule, Fiumepolis and Whiterock.
Plot Organisation

The plots of Poleshville are located in the districts. The only district that won't have any plot will be the District 3 (D3), because that district will have special city's buildings. The plots have banners indicating their current status, which may be:
- COMPLETED PLOT (Green center)
- ABANDONED WARNING (Blue center)
- RELEASE ORDER (Red center)
- OFFICIAL CITY'S BUILDING (Normal flag)
The Completed Plot is the ideal plot: The building is completed, the owner is active at the server, and keeps living on (or visiting) their plot every time they connect. If the requirements are not met for one month, the process moves to the Release Order.
The Abandoned Warning is, as the name suggests, a warning: either the building is unfinished, the owner is inactive, or the owner has abandoned the plot. If the requirements of Completed Plot are not met for three months, the process moves to the Release Order.
The Release Order is used for plots that will be removed the next week. Is the last chance for the owner of the plot to return to their plot and complete the requeriments for Completed Plot.
Poleshville