Gotthard Tunnel

From MinecraftOnline
Jump to navigation Jump to search
green_infrastructure.png Gotthard Tunnel
Rendergotthard.jpg

A render of the tunnel

About
Owner getplayerhead.sh?hprick&16.png hprick getplayerhead.sh?IvanLeshev&16.png IvanLeshev
Contributors getplayerhead.sh?hprick&16.png hprick getplayerhead.sh?IvanLeshev&16.png IvanLeshev
Category Infrastructure
Underground? Yes
Public? Yes
Started 8 july 2018
Completed 10 july 2018
Size north to south 70 (askew)m
Size west to east 70 (askew)m
Height 5m
Location
Coordinates X=-2958
Y=63
Z=-630
Dimension Overworld
Map Link

Gotthard Tunnel is a long tunnel for boats that connects Lake Vesitaysi with another southern lake, passing under Oldville. It is about 100 meters long on an askew line. Gotthard Tunnel is the biggest of four tunnels Tussenstad Enterprises (getplayerhead.sh?IvanLeshev&16.png IvanLeshev and getplayerhead.sh?hprick&16.png hprick) has built:

History

On the 8th of July, getplayerhead.sh?hprick&16.png hprick was creating the southern harbour of South Tussenstad to connect Tussenstad to the south-eastern lake, when he got an idea: what is a better way to connect BenEm to the south-eastern lake than to literaly create a waterway connecting the two? Thus, the idea for Gotthard Tunnel was born. getplayerhead.sh?hprick&16.png hprick started digging the next day, but the most work was done the day after, when getplayerhead.sh?IvanLeshev&16.png IvanLeshev came to help. The same evening (10 july), Gotthard Tunnel was finished, making it the fastest creation of Eternal Building Buddies getplayerhead.sh?IvanLeshev&16.png IvanLeshev and getplayerhead.sh?hprick&16.png hprick.

Function

Gotthard Tunnel was created to be able to extend the BenEm boat route from Lake Vesitaysi to the agglomeration of Casa de Austria, which means that the Benjamese Empire could easily be connected to Spawn via open water. The new tunnel also allows the BenEm staff to easily create a branch of the boat route going to the north-west Nexus hub.

Design

From the start, getplayerhead.sh?hprick&16.png hprick, who came with the idea, was sure that he would make a design with obsidian pillars. However, he first came up with a purple-blue design, but getplayerhead.sh?IvanLeshev&16.png IvanLeshev came with the surprising, but thought-out idea of making yellow walls, which getplayerhead.sh?hprick&16.png hprick approved to. getplayerhead.sh?hprick&16.png hprick made one strip of the wall have blue stained clay, to keep a bit of his own design in. Of course, the obsidian pillars stayed in the design, getplayerhead.sh?hprick&16.png hprick even decided to implement twice as much obsidian than he had initially planned.

Credits

  • getplayerhead.sh?IvanLeshev&16.png IvanLeshev for doing most of work, design and supplying materials
  • getplayerhead.sh?hprick&16.png hprick for doing most of work, design and supplying materials