Sagi no Shiro

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green_castles.png Sagi no Shiro
D3Ab5YF.jpg

Render of the castle seen from some nearby trees.

About
Owner getplayerhead.sh?thesprazzzler&16.png thesprazzzler and getplayerhead.sh?theschlozmeister&16.png theschlozmeister
Category Castles
Underground? No
Public? Yes
Started 20 October 2012
Size north to south 60m
Size west to east 60m
Height 80m
Location
Coordinates X=2961
Y=76
Z=1967
Dimension Overworld
Settlement Kurai Cho
Map Link
View of the keep from the Southern Watchtower.
Render of the Southern Watchtower and Keep.
Old view from mainland Kurai Cho, before crenellations added.
Old angle of the keep from wall.
Night view

Sagi no Shiro is a large Japanese feudal castle in the vicinity of Kurai Cho.

Name

'Sagi no shiro' can be translated as 'The Last Castle' in Japanese. [dubious] Alternate translations also include 'Heron Castle' and 'Thief Castle'. (鷺の城 and 詐欺の城, respectively)

The Building Process

Rough Overview So Far

  1. getplayerhead.sh?thesprazzzler&16.png thesprazzzler found the island outside Kurai Cho
  2. getplayerhead.sh?thesprazzzler&16.png thesprazzzler and getplayerhead.sh?theschlozmeister&16.png theschlozmeister cleared the island of trees
  3. The first building to actually take place was the 'erection' of the two watchtowers
  4. Then everyone started killing each other, namely getplayerhead.sh?theschlozmeister&16.png theschlozmeister, getplayerhead.sh?flanchester&16.png flanchester, getplayerhead.sh?TomWithAGun&16.png TomWithAGun and of course, getplayerhead.sh?thesprazzzler&16.png thesprazzzler
  5. When they got back to building again the Northern Bridge was created
  6. After that the first main task was taken on as they constructed most of the wall
  7. Next they transformed getplayerhead.sh?thesprazzzler&16.png thesprazzzler's single player realisation of the main keep into a multi player reality
  8. A few days later they were still doing it
  9. It took really quite a while
  10. When it was finally done, as of now... 30/10/2012 they are decorating the interior of the first keep building, and deciding what the next will look like

Picking the Ground

getplayerhead.sh?thesprazzzler&16.png thesprazzzler had long since claimed a small island just outside Kurai (between it and Mistington), but up till October he hadn't known what to do with it. After building his Arabic complex with getplayerhead.sh?theschlozmeister&16.png theschlozmeister he decided that he would like to build something else with him. He knew of this island, and decided to build a small, but heavily armoured, fortress upon it.

The Island Before Building:

Clearing the Ground

getplayerhead.sh?theschlozmeister&16.png theschlozmeister and getplayerhead.sh?thesprazzzler&16.png thesprazzzler first had to cut down all the trees and clear the Island of all Building prohibiting objects. This took a fair while as getplayerhead.sh?thesprazzzler&16.png thesprazzzler couldn't be arsed to do any of it so getplayerhead.sh?theschlozmeister&16.png theschlozmeister had to do it by himself. Even so, it meant that there was a useful supply of logs for the building process.

Animal Infestation

At the very beginning of work on the island, getplayerhead.sh?thesprazzzler&16.png thesprazzzler placed a mob spawner in the chest which was to hold the materials for the build. getplayerhead.sh?theschlozmeister&16.png theschlozmeister thought it would be a funny idea to place it in the ground and let it spawn Mooshrooms. Over time both of these players changed the spawn type of this spawner until a very large herd of animals inhabited the islands. getplayerhead.sh?thesprazzzler&16.png thesprazzzler and getplayerhead.sh?theschlozmeister&16.png theschlozmeister both thought this had to stop and they destroyed the spawner immediately but still a large herd of animals swims around the island daily.

Buidling Stage 1

Watchtowers

The first buildings to go up were the watchtowers. First the southern watchtower was put up, facing towards mainland Kurai Cho, and then the northen watchtower was built. It faces towards the ghost town of Mistington.

Northern Bridge

The watchtowers were soon followed by the small northern bridge. There are two reasons that the bridge itself is not fortified. The first is that a large gatehouse will be built behind it, and the second is that the castle may well expand onto the small peninsular it links too.

Buidling Stage 2

The Keep

After getplayerhead.sh?thesprazzzler&16.png thesprazzzler had got his singleplayer prototype to a stage he was happy with, the builders began the not inconsiderable task of copying the build over to the server. This took about a week of work, primarily due to a large number of errors about making the base square, necessitating the repeated destruction and re-construction of the sandstone base.