DrumCity
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![]() View over DrumCity from the fortifying walls | |
About | |
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Founder | ![]() |
Contributors | ![]() ![]() ![]() |
Category | Cities |
Underground? | No |
Fortified? | Yes |
Public access? | Yes |
Public build? | Yes |
Size north to south | 220m |
Size west to east | 220m |
Transport | |
Road link? | Yes |
Nexus link? | No |
Rail link? | Yes |
Boat link? | No |
Portal? | No |
Location | |
Coordinates | X=-198 Y=68 Z=1218 |
Dimension | Overworld |
Map link |

Drum City is large walled city, named after its external appearance to a drum.
Layout
The outer wall is a perfect circle, 220m in diameter, and 4m thick.
There is a wooden rampart running around the inside perimiter of the wall, permitting it to be used as a walkway and observation platform, to look both into the city and out from it.
The streets and building spaces follow a pattern of concentric rings, with roads running concentrically and radially along the four cardinal compass directions.
There are three building rings altogether, paved in smoothstone, and interspersed with two "green belt" rings of grass planted with trees. These are separated by cobblestone roads, building on which is forbidden in order to facilitate easy navigation on foot.
History
Constructed as expansion space after the completion of Dial Republic, DrumCity quickly surpassed the former settlement, and earned its own warp. It was laid out as a planned city from the start, with roads and building spaces allocated before any construction took place, making it the first fully planned city in Freedonia.
Notable buildings
- Central Tower
- Tiber Septim Inn
- Free Hotel of Doom
- DrumCity Gatehouse Hotel
- Amperean Embassy
- Shrine to the Curse of Memory
- Grief Memorial
- Freedonia Library
- Consommer de Preference Avant Fin Restaurant
- Statue of Man on the Toilet reading a newspaper
- Lingerie Boutique
- Underground Jazz Bar
Nickwly Hotel of Doom, April 2011, photo made by
RuneChan
Gates of the Consommer de Preference Avant Fin Restaurant
Render of the city, December 2014