PvP on MCO
PvP is an acronym for Player vs. Player and refers to combat between players. Any attack that damages another player is regarded as PvP. In addition, other forms of attack such as looting the chests of another player, slaying their farm animals, filling their house with chickens and boats, etc., are also regarded as a form of PvP. PvP is permitted at MinecraftOnline, as long as it is not taken to excess and does not degenerate into Bullying.
W̶h̶e̶n̶ ̶o̶n̶e̶ ̶p̶l̶a̶y̶e̶r̶ ̶h̶i̶t̶s̶ ̶a̶n̶o̶t̶h̶e̶r̶,̶ ̶a̶ ̶m̶e̶s̶s̶a̶g̶e̶ ̶w̶i̶l̶l̶ ̶b̶e̶ ̶s̶p̶a̶w̶n̶e̶d̶ ̶s̶a̶y̶i̶n̶g̶:̶ ̶"̶[̶o̶f̶f̶e̶n̶d̶e̶r̶]̶ ̶s̶t̶a̶r̶t̶e̶d̶ ̶a̶ ̶f̶i̶g̶h̶t̶ ̶w̶i̶t̶h̶ ̶[̶v̶i̶c̶t̶i̶m̶]̶!̶"̶.̶ ̶W̶h̶e̶n̶ ̶y̶o̶u̶ ̶o̶p̶e̶n̶ ̶a̶n̶o̶t̶h̶e̶r̶ ̶p̶l̶a̶y̶e̶r̶'̶s̶ ̶p̶r̶o̶f̶i̶l̶e̶ ̶o̶n̶ ̶t̶h̶e̶ ̶c̶o̶n̶t̶r̶o̶l̶ ̶p̶a̶n̶e̶l̶,̶ ̶y̶o̶u̶ ̶c̶a̶n̶ ̶s̶e̶e̶ ̶t̶h̶e̶i̶r̶ ̶k̶i̶l̶l̶s̶ ̶a̶n̶d̶ ̶d̶e̶a̶t̶h̶s̶ ̶i̶n̶ ̶P̶V̶P̶.̶ These features are currently disabled.
Across the lands of Freedonia, PvP activity can provide you with wealth you could scarcely imagine just as easily as it can leave you humiliated and penniless. This article discusses how to stay on the winning side of PvP interactions, for both yourself and your structures.
< ryanpbny> u may want to practice the art of not giving a fuck
< Mrcrazysalad> yes i know but i just think its a bit unfair
< ryanpbny> that talk gets you killed
When you are out and about, you can easily become a victim of PvP. Some players will just slay others for fun or the severed head item, and return the gear; but usually a PvP encounter entails one party being mercilessly slain and having all their belongings stolen. There are killers on the server who deliberately seek out and kill whoever they can find, usually by luring an unsuspecting player into a position where they can be attacked without possibility of intervention, or by sneaking up from behind for a cowardly backstabbing. Please protect yourself from attack so that you can enjoy your time on the server. Additional info:
- Server-wide death notification messages are sent when one player kills another in PvP.
- Since 20 Feb 2012, it is possible to collect Player Heads by PvP combat.
- Killing a player in PvP will bring you a visit from the Steve police.
- Legacy donors can have access to many overpowered commands that depending on their rank, may give them a huge advantage in combat.
Do not make yourself an easy target, or you will be punished for it! Should you be slain, there's a low chance your assailant will give you your gear back. They may even pretend to give it back, but kill you again instead, or burn it in front of you.
- Be Aware
If you don't see your attacker coming, they'll have the advantage over you every time. Knowing where a potential killer could be is a great way to avoid them. If a spawn killer is online and active, then maybe take an alternate route to Nexus Central. If you think someone might be hunting you, keep an eye on the closest fast travel point. Some areas are much more dangerous than others, mainly the area just outside the spawn portal and the NHS hub in Nether, the area just outside of spawn, the spawn farms, and the Nexus central hub. Headhunters and other killers frequently camp these areas to kill unsuspecting travellers. Keeping your head on a swivel, your eyes and ears open, and using /nearestplayer are essential to check if someone is approaching.
Additionally, take caution when AFKing for long periods of time. Using a public farm can be an easy way to lose all your possessions, and while some farms have features to prevent AFK killing, most don't.
- Be Prepared
Whenever you are outside of a protected area like spawn, you should always wear a set of armour. This armour can save you precious time to react in the event that you are attacked. You should also always keep a weapon in your one of your hotkey slots, if you have to search for your weapon when you are under attack, you will almost certainly be killed before you can arm yourself.
It's important to note that many other players who approach you do not wish to attack you at all, but this is not often easy to judge. Take note of their gear, and any weapons you might have seen them holding. Gear is almost always the deciding factor in PvP, so if an unarmoured player approaches your armoured form, it's very unlikely they want to fight. But if they betray your trust, that's where your armour and reaction times will come into play.
If dying itself means nothing to you, and you don't care who has your head, you can simply follow the opposite of what's been suggested so far. Carry nothing of value on you while exploring, and dying has little consequence.
- Be Smart
There's a number of tricks you can learn to stay safe from PvP.
- Ranged weaponry fired from within the protected area of spawn can still damage players outside of it.
- You should avoid high ledges in highly populated areas, people tend to have a nasty habit of pushing other players off.
- Not being a troll or general nuisance is a good way to have fewer people trying to kill you
- If you yourself decide to kill someone, do not be surprised if your victim comes back with a taste for minecraft blood. Almost all players will attempt to get revenge, so a good way to avoid being a victim is not to be the predator.
- The most secure way to avoid a pvp death is to combat-log. Disconnecting mid-fight is a scummy thing to do, but the rules of engagement don't apply if you get jumped and want to avoid PvP entirely. Waiting a while, then having /spawn ready to go when you reconnect will likely save your life as long as some deathtrap wasn't constructed around you.
Besides knowing the information listed above, and having a good understanding of Minecraft combat, there are a few tips and tricks you can use to really step up your PvP game and sow fear among the Freedonian populace:
- Players travelling to and from places of commerce such as Diamondmall are likely to have diamonds or recently-purchased goodies on them
- The best place to attack a player is within territory you own, that way you can block them in and dump lava over them legally. You can even hide a chest collector nearby to make their loot 'accidentally disappear'
- The only way to get into a locked chest is to have the owner open it themselves. So why not kill them before they re-lock it? The answer is usually because this is a colossal dick move, but all is fair in love and war.
- You can set your home anywhere. Including inside someones base.
- A lot of players seem to forget that enderpearls exist. Remind them by bypassing their defences. Take care that you do not accidentally end up cheating by using pearls to phase through blocks.
Theft and Burglary
On Minecraftonline.com, stealing, like all other forms of PvP, is permitted, as long as the act does not degrade into bullying, and the one stealing does not grief in order to do so. The most common form of stealing is the looting of unlocked chests. Chests are used by everyone to store large quantities of items, thus it is pretty much a cake walk whenever another player comes upon an unprotected one. Alternate forms of stealing could be removing saddles from horses, riding away on the horse itself, emptying furnaces and other storage blocks, mooching off of private grinders and farms, or perhaps even taking screenshots from a restricted and private area.
Stealing is only bannable if the thief employs griefing in order to access the loot. Therefore, the best and most universal way to protect your chests is to place a block over them as to prevent access. Any solid block that's not naturally-generated will work, but the best and most popular material to protect chests is wool. Most moderators and admins will respond to all grief checks concerning wool, thus you can usually count on the griefer being intercepted before they are able to steal your items. You should also hide your chests to prevent people from even knowing where your chests are in the first place. The more hidden a chest room is, the less likely an inexperienced player will just saunter into it and start breaking stuff. An easy option would be to hide your chest under a block that blends in with whatever area it is currently it (for example, if you have cobble floors, hide your chest under a block of cobble). Make sure not to forget where you have hidden your chests!
However, it is important to note that this does not prevent your chest from being robbed. An inexperienced player may not realise that breaking this block counts as griefing, or that they will be banned, for instance. It is important not to rely on this method. If you are robbed, and even if the player who breaks your block is banned, it won't necessarily bring back your lost chest contents.
A more secure option to protect your chests is to use the /LWC plugin, this is a server side chest protection plugin. It allows you to make a chest private, or set a password for your chest or furnace. To view the options for lwc, simply type /lwc in game chat, and a menu will pop up showing you what commands are available. Most players can only lock two containers this way, so these should be 'spent' on two double chests reserved for your most valuable items. Obviously, keeping your most valuable possessions in an enderchest will also utterly deny them to thieves.
If you have items on display in item frames, note that while taking an item out of its frame is grief, it is not an action that will immediately alert the staff or show up on break logs (this may be incorrect). However, skeleton arrows and creeper blasts can be manipulated by a griefer to knock them down. To deal with these issues, place your frame behind glass and use a hidden chest collector to pick up and store dropped loot before a griefer can pick it up.
You should also make an attempt to prevent access to your home, the most simple way would be to /sethome inside your house, and then /home whenever you want to get back into your house. If you use this method, you will have the option to seal up all possible entrances into your home, thus providing a higher level of security. It is worth bearing in mind that donors can also use additional commands such as /thru to pass through solid walls without damaging them, so this may not be adequate defense against a dedicated thief. You can also use a variety of redstone powered traps, and secret doors, which utilise the minecraft add-on called craftbook. Using these methods you should be able to keep your home relatively safe, and if they do manage to get in, you can make their time inside very hazardous.
If you catch a thief in the act, or find an interloper in your home, you have a significant advantage over them; you can edit blocks here while they can't.
Many players leave their chests unlocked, either because they forgot to re-lock them, or they didn't expect anyone to visit. You can enlighten them as to the error of their ways. If you truly want to harvest as many open chests as possible, look for towns or bases that are under active development, or visit remote areas you think previous thieves might have not bothered to visit. If someone gives away their location in chat, keep in mind other players might immediately take advantage of that as well. You can also just stumble into an old build near spawn and happen upon an unlocked chest that miraculously hasn't been looted, there is a lot of luck involved.
Take careful note, there are many techniques you could use to enter someone's base that would be considered cheating or griefing. Here are a few:
- Using enderpearls to phase through fences, doors, or other solid barriers
- Using enderpearls to phase upwards through solid blocks
- Spamming /sit to fly, or using /sit to phase through walls
- Using boats to phase through walls
- Placing water with buckets
If you've thought up a way to enter a base that isn't blatant hacking, consider: does it exploit a bug in the game? Is it something a reasonable person would consider a glitch or an unintended feature? If you have any doubt, ask a member of staff first. Here are some LEGAL techniques you can use:
- Right clicking a stair-char to sit in it from the other side of a fence or wall with a gap in it
- Placing minecarts to ride though narrow rail passages
- Using lift signs to vertically teleport into nearby rooms not actually connected to the lift sign
- Using any donor commands you have access to
- Throwing an enderpearl through any kind of small air-gap (this needs to be a HITBOX air gap, and not a just a visual one!)
- Dumping garbage into protected collection systems on grinders so that the intended drops aren't picked up