1Catnip Justice League HQ

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green_complexes.png 1Catnip Justice League HQ
Outsideview.png

Outside view of the Pyramid

About
Owner getplayerhead.sh?1Catnip&16.png 1Catnip
Category Complexes
Underground? No
Public? Partially
Size north to south 128m
Size west to east 128m
Height 64m
Location
Coordinates X=3437
Y=69
Z=12816
Dimension Overworld
Settlement Catini Catra
Map Link

The 1Catnip Justice League Headquarters is the headquarters of the 1Catnip Justice League (Duh). It was created by getplayerhead.sh?1Catnip&16.png 1Catnip in August through September of 2019. It is located in the heart of Catini Catra.

History of the 1CNJLHQ

The 1CNJLHQ was made in preparation of the formation of the 1CNJL. It first started out when getplayerhead.sh?1Catnip&16.png 1Catnip decided he wanted to make a humongous pyramid to satisfy his obsession of pyramids. He first laid out a massive outline of sandstone, 128x128 in size. After laying out the outline, Catnip started excavating a literal mountain in the way. This mountain fueled a large part of the foundation, and the root served as the majority of the flooring used in the current build. After destroying the mountain, Catnip began spiraling upwards towards the sky, coming in closer with each pass to form the pyramid. Catnip hit a standstill when he reached the 128 max height limit, being 20 hours away from being permitted to build higher. After he eventually reached 100 hours, he immediately resumed work on the pyramid. After building the "shell" of the pyramid, Catnip began filling in the major holes in the ground surrounding the former mountain with sandstone. Once the floor was solid sandstone, Catnip began to flesh out the inside of the pyramid. He started with a central monument, used as an ode to the God getplayerhead.sh?WaffleNomster&16.png WaffleNomster, before segmenting the pyramid into 4 quadrants with brush. Each quadrant was used to fill a role: A garden, a peace labyrinth, a training yard, and a recreation center (Now an office building). After completing the first floor, Catnip made a second floor, only accessible to member of the 1CNJL. The second floor comprised of basics for members of the 1CNJL, an office for 1Catnip, and a fountain suspended from the ceiling.

The 4 Quadrants

Quadrant 1 comprises of the public garden, where civilians can fish, warm up by a fire, or just enjoy nature. The public garden also includes a hedge in the shape of a sphinx, with a glowstone crown.

Quadrant 2 comprises of a labyrinth, where one can take a peaceful walk to self-reflect. It should be noted that it is NOT a maze, as there is only one path leading in and eventually looping back out into the entrance.

Quadrant 3 is a proving ground, where both civilians and members alike can hone their combat skills and reflexes. There is an archery range, a melee training field, monkey bars, and timed parkour. The best times for the parkour are listed in the facility.

Quadrant 4 is the historical recreation center, and it includes a dance floor, tiny museum, tiny pyramid monuments, and the entrance to the 2nd floor.
Quadrant 4 is the CatnipCorp Office Building, and contains the offices of getplayerhead.sh?pizzaboxer&16.png pizzaboxer, getplayerhead.sh?TheDemetri&16.png TheDemetri, getplayerhead.sh?MrSlimeDiamond&16.png MrSlimeDiamond, getplayerhead.sh?MrMcBricks&16.png MrMcBricks, getplayerhead.sh?Raflamar&16.png Raflamar, and getplayerhead.sh?WaffleNomster&16.png WaffleNomster. The office building also contains a meeting hall, CatnipBucks, and McCatnip's. There is a stairwell/lift up to the 2nd floor and upper level of the HQ. Behind the office building is a dancefloor, for no reason really.

The 2nd Floor

The second floor comprises of 3 buildings, one of which is getplayerhead.sh?1Catnip&16.png 1Catnip's personal office. It should be noted that this floor is restricted to members only.

The armory includes basic armaments for soldiers, bows and arrows, a forge, and a strategy table. The barracks includes personal storage and beds for members. As the HQ isn't meant to be a permanent residency, these bunks are crammed and basic only. Lastly, Catnip's office is where Catnip does... whatever he does in there. Strategy? Who knows? Plotting against 4Catnip? Unknown. Sleeping? Probably.

The Underworld

An unfortunate side effect of building on a mountain are all the blank spots underneath where the mountain base ended. These spots are poorly lit and cramped, making up a cavern of scattered infrastructure and mobs. Be careful if you venture down there, it's a dangerous place. There is a hidden entrance in the apex of the labyrinth. Some also say that the maleficent 4Catnip has a hidden lair there...

Outside the HQ

While technically not inside the main pyramid, these buildings are still part of the HQ. Directly out front of the main pyramid is a courtyard containing trees and a CatnipBucks coffee van. To the North of the pyramid, there is a public bathhouse. Past that there are 2 islands, one containing getplayerhead.sh?WaffleNomster&16.png WaffleNomster's second office and the other containing the 1CNJL Island Mini Model.

How to Get There

From Spawn, go to the Nexus, take SE Yellow, and head through Yellow 3 to Sand City. Immediately head north, going 1km until you see the pyramid. A riot temple will mark the halfway point. Try to go as north as possible, hugging the coast when necessary.

Trivia

• The total build consists of over 40,000 blocks. Many enchanted picks, shovels, and shears were eaten through.
• The entire project was done solely by getplayerhead.sh?1Catnip&16.png 1Catnip, aside from the generous donation of about 1/4 of the project's sandstone by getplayerhead.sh?DropperOfRivia&16.png DropperOfRivia.
• Only 2 people knew about the project before it was completed. It was meant to be a secret project by 1Catnip.
getplayerhead.sh?Flamehaze97&16.png Flamehaze97 made Highway 22A with a highway branching out to reach the JL, giving the pyramid road access.