Intermaria

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green_towns.png Intermaria
Port-bleenriver.jpg

Port Bleenriver, the first ever part of Intermaria

About
Founder getplayerhead.sh?Marihan&16.png Marihan getplayerhead.sh?LTrop&16.png LTrop getplayerhead.sh?Sweetcorm&16.png Sweetcorm
Contributors getplayerhead.sh?Yagamatory&16.png Yagamatory getplayerhead.sh?GreenGuyOfficial&16.png GreenGuyOfficial getplayerhead.sh?Litlsnek&16.png Litlsnek getplayerhead.sh?Sweetcorm&16.png Sweetcorm
Category Towns
Underground? No
Fortified? No
Public access? Yes
Public build? Yes
Transport
Road link? Yes
Nexus link? No
Rail link? Yes
Boat link? Yes
Portal? Yes
Location
Coordinates X=-4700
Y=64
Z=16500
Dimension Overworld
Map Link

Intermaria (from Latin "Between Seas") - a town established in 2019 by getplayerhead.sh?Marihan&16.png Marihan and getplayerhead.sh?LTrop&16.png LTrop and later joined by getplayerhead.sh?GreenGuyOfficial&16.png GreenGuyOfficial and getplayerhead.sh?Yagamatory&16.png Yagamatory, originally under the name “Port Bleenriver”. The last time any of them were online was in 2019, which means that the town was left abandoned until 2023, when getplayerhead.sh?Sweetcorm&16.png Sweetcorm found it and decided to build upon it. The town was renamed to "Intermaria" instead of keeping "Port Bleenriver" because it reflected town's identity and goals better. The town soon™ should hopefully feature not only a road and rail connection, but a nexus as well :D

Port Bleenriver

Port Bleenriver is the original district of Intermaria, built entirely by getplayerhead.sh?Marihan&16.png Marihan, getplayerhead.sh?LTrop&16.png LTrop, getplayerhead.sh?GreenGuyOfficial&16.png GreenGuyOfficial and getplayerhead.sh?Yagamatory&16.png Yagamatory. The name derives from river Bleen, which flows into the Sea of Cliffs to the north of the place. It was established in 2019 and was the only part of the town. The district features a few buildings with piers, unfortunately we don't know what belongs to who because despite buildings having signs, they all say "Property of Bleenriver Enterprise". It also has an unfinished ship in port, called "The S.S. Unsinkabe II", which is built by getplayerhead.sh?Marihaan&16.png Marihaan and getplayerhead.sh?LTrop&16.png LTrop but it's currently "on hold". You can see it on the picture.

Litlsnek’s Castle

Litlsnek’s castle is a castle on an island to the east of Port Bleenriver. It was built in October 2019 by getplayerhead.sh?Litlsnek&16.png Litlsnek, who joined the server on 28th September that year, spent a month on the server and never logged on ever again. The castle features a farm that’s hanging from one of the sides, two watch towers, a large painting and the main tower with storage and bedroom as one room on the ground floor. The top of the tower is wider than the others and also unlike the others, it has a roof and glass windows.

Front view of the castle

Public places

After getplayerhead.sh?Sweetcorm&16.png Sweetcorm has found his residence in the tiny town, there have been new developments and districts popping up. Here they are as of 24th of March 2024:

Community Mine

The mine from the front

This mine shaft is open for everyone to mine in and expand as far as they wish. The tunnels already stretch thousands of blocks with mostly coal and redstone left in them, as there is an increadible abundance of them in the world.

Community Farm

The Farm is not yet completed but It already has a bunch of crops like wheat, carrots, potatoes, sugarcane, etc. growing there. As well as that, on the hill next to the crop field, a cow and a sheep pen are located. People can freely use the farm but only if they leave it as they found it. The same amount or more crops and animals must remain after one's visit.

The farm, the staircase leads to the animals
A cool looking railway station in Minecraft
The station, when viewed from the bridge
big house
The spawner box

The Cyllinder

The Cyllinder is the name of the town's railway station. It was opened on 28th of July 2023 and can both send and receive passengers from the Acacia Line.

The Spawner Box

This building contains a tightly packed skeleton spawner setup inside (and a bit of it under) the building. The spawner is togglable with a lever, that's outside of the building, right (actually left) next to to the front door. It works as follows, the skeletons are first dropped down below the spawner detection area, so that is can spawn skeletons every cycle. Next they are dropped down 22 blocks under the building to decrease their health. Over there they drop onto an ice block and then pushed into a water elevator by a piston with a delay, in case more skeletons are dropping. After going up the elevator, they come to the killing chamber, where they are killed by the player and their drops are put into the chest. The chamber is up the ladder, opposite the elevator on the inside. The spawner is free for everybody to use to get XP, bones and / or arrows :D

Intermaria Nether Portal

The portal was added by getplayerhead.sh?Sweetcorm&16.png Sweetcorm because he was fed up searching for shops, that sell quartz and glowstone. By the way, he doesn't have the Nether kit rank thing, so I'll leave it up to you to figure out how he lit the portal. And just so you know, the portal frame has been standing there for months unlit, until very recently ;)

Rules

The town features a set of rules which include living and building rules. All should be obeyed in order for the town to continue functioning properly

Building rules

The building rules are quite specific and if the rule doesn't give too much detail, there is room for interpretation. Here are the rules:

  • Do not change the natural landscape (e.g. no major terraforming, trees don’t count)
  • Connect your builds to / with paths
  • Do not block the paths (good example is the Spawner Box)
  • You can build in any unclaimed area
  • Don't build over Y=120
  • Don't build stuff that makes others upset :)

Also, a quick and important note: if you so desire, you are allowed to improve upon the public buildings, but please contact me (getplayerhead.sh?Sweetcorm&16.png Sweetcorm) first, before doing so! Mainly to get a sign in the world itself (so the mods aren’t angry) and discuss what exactly you’re planning to do, just in case :)

Living rules

The living rules are quite simple and should be common knowledge:

  • Follow the server rules!
  • Do not steal from others’s chests
  • Don’t bully others

The Map

The map as of 24.09.2023

This map shows all districts and areas in the town. Different districts may have different policies on things such as freebuild, land use, etc. Here is the list:

Bleenriver Nature Reserve

This district was created to protect the wildlife of the Bleen Valley within the town border. No buildings are allowed to be built here. As well as that, breaking any block is also not allowed, because that damages the environment and counteracts the goal of preserving the area

Port Bleenriver Historical District

This district contains the Port Bleenriver area of the town, its historic centre, and also some land around it, so that the view from the area is preserved. No building or breaking blocks is allowed, that defeats the purpose of the district. Nobody can actually break anything in the district, as the server rules don’t allow breaking any other people’s blocks, even if the players aren’t active anymore. And the people who built the area were last active in 2019

Castle District

This district houses the castle of the town, on a cliff in the middle if the Sea of Cliffs. No building or breaking blocks is allowed, as this is a historic district, created with the goal of preserving the area as is

Intermaria General Area

This is the most important part of the town, as this is where all the action takes place! People can freely build whatever they want (only if they are following the rules though) in this area, houses, farms, shops, etc. Currently this area also houses all the public builds of the town, those being the farm, the mine, the railway station, a park and two plazas / squares

Port District

Same idea as the General Area, just for industrial builds only (farms, grinders, etc). Make it look cool and industrial like, that’s the main idea. Really, it’s more of a decorative / lore wise district

The Mountain District

This district is the first part of the town that visitors who are arriving by rail will see, therefore building here is restricted. Only if your project is approved by the mayor, you will be allowed to build here! There are also special requirements and limitations for the builds in this area:

  1. The buildings cannot obstruct the mountains
  2. The buildings must be at least 7 blocks from the edge of the tracks
  3. No industrial builds (e.g. farms, grinders, etc.) are allowed within 20 blocks of the track
  4. All buildings must be connected to a pathway to the General Area

Potential Expansion

There are plans to create a new general area to the east of Port Bleenriver Historical District that will be connected to the rest of the town with a metro line

Location / Places nearby

The town is located in a spot with not too many things close by. The town is located literally underneath HyperRoute 15 highway and is connected to the Acacia Line of the FRS with its train station. Using HyperRoute 15 one can get to places like the villages of Treesland and Las VeReden, towns of Trollvil, Ellandria, Sky Fields and Stellaria, as well as cities of Highlands and New Louisville. The highway also connects the town to different castles, like Fort Matthews and the Seaside Castle. Using the railway one can get to even more places, like, for example, Verua, Fourth Bay, Acacia Glade and more on the Acacia Line and even on the Occidental Line if change in the FRS South Hub. Other notable places nearby include The Dank Tower of The Dank Town, Ling's Tower, the town of Taitsumairi, Inselstadt and the Mesamazon River just to name a few. There are definitely more notable places and settlements that are not on the map but getting their names is too tedious for a simple overview (you can find some of those on the River Bleen wiki page).

Other

The town is open for building for everyone, if you didn’t know already. When looking for a spot to build, make sure that your build is following the rules (e.g. is connected by a path and doesn’t completely destroy the terrain around it, make it follow the terrain) and you’re set to go! If you want to, you can write me (getplayerhead.sh?Sweetcorm&16.png Sweetcorm) about it, but it’s up to you. Also, look at this cool picture:

a very boring looking stone bridge but at a dutch angle and fog, so it looks cool af
A cool pic of the bridge, very wallpaper worthy, you know ;)

Quick Note

Also, if you are wondering, why did I rename the town, here’s why: so first of all, it’s literally between two different sees, the Sea of Cliffs and the Undersea (btw those names were assigned by me, because I like doing that, if you didn’t notice yet). Port Bleenriver originally was only at the Sea of Cliffs, so when I expanded it westward, I thought that this would be a bit more appropriate. The second reason is, I want to make this town a little transport hub. As you know, it’s already connected to HyperRoute 15 and I’ve connected it to the FRS. If you’ve been to the town, you could notice that the Cyllinder has a map of a westbound mars route. If you follow it (although after revisiting it, I myself am confused about how I was going to do some of the connections), it connects a bunch of towns that don’t have any connections to the FRS (and also gives me personally and easy access to the Nexus). I also want to make a formal boat route through the town, because of the way that it’s literally on the one connection between the two seas. I think that it might go all the way from Newport to New Louisville. That will be a tad bit tricky, but I think, it’s doable. And after that, Intermaria will truly become a transport hub for the region, hopefully :D