The Oozing

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The Oozing was the fifth event in the Flippeh Fam saga. Despite broadly viewing the endeavours of his four predeceased brothers as little more than unamusingly megalomaniacal, obstructionist, vindictive, and performative, 16.png Ooze_Emperor_Flippeh did have his interest piqued by the absolute chaos unintentionally wrought by his brother 16.png Temporal_King_Flippeh in the form of the anarchic Temporalonia: the product of his untimely death at the hands of Freedonians about one year prior. A true enjoyer of rampant chaos and destruction, 16.png Ooze_Emperor_Flippeh sought to join in on the "fun" by manifesting himself into Temporalonia on its hundredth hour. However, he was met with swift disappointment upon realizing that his attempt to do so destabilized the rift that allowed Temporalonia to persist. Determined to have his proverbial slice of the chaotic cake, 16.png Ooze_Emperor_Flippeh fought to keep the rift open using his repulsive powers over the course of roughly an hour, all while Freedonians were hanging in the balance within the interdimensional purgatory, unsure of their fate. With the fabric of time being well outside of his realm of expertise, 16.png Ooze_Emperor_Flippeh eventually found himself incapable of restabilizing the rift using his abilities, and ultimately allowed it to collapse and be replaced by one leading to Freedonia proper. This allowed Freedonians to resume their usual routine, completely unaware of the events that had just unfolded over the past hour. 16.png Ooze_Emperor_Flippeh, on the other hand, was left deeply unsatisfied. Like a parasite desperately clinging to its host after its first bite, 16.png Ooze_Emperor_Flippeh not only became obsessed with getting his own taste of the chaos that Freedonians proved themself so capable of dishing out in Temporalonia, but he also sought to amplify it further. After a year of deliberation and planning, what would ensue tells the curious story of 16.png Ooze_Emperor_Flippeh's favourite mud-loving animals, an infamously unpredictable game they often get subjected to in Freedonian culture, the unexpected restoration of several long-defunct arenas for this game, and the rather familiar draconic wrath that could ensue when a certain demigod didn't get his way...

Events The Oozing
The Oozing.png

The Oozing logo.

About
Creator Admin team
Start Date March 1st, 2026
Location Freedonia, The End
Public? Yes

Mechanics

  • /dragon query could be used to find the current status of the Pigchinko rounds and Ooze Dragons:
    • If there was an ongoing Pigchinko round or Ooze Dragon battle, this command would yield the name of its host arena.
    • If there was no ongoing Pigchinko round or Ooze Dragon battle, this command would yield the amount of time until another could start.
  • 16.png Ooze_Emperor_Flippeh would play each Pigchinko round alongside a selection of Freedonians.
    • A was used as his mount instead of the usual pig.
    • Slimelings were summoned alongside him, which could also score him points.
    • If he loses despite his unfair advantage, he summons an Ooze Dragon.

Rewards

Name Description Availability / Rolls / Drop Rate Base Item Info
Ooze Fragment 50% Slimeball Given to those near a Ooze Dragon after it was defeated
Ooze Dragon Eye 1 roll with +1 roll per Luck 50% Eye of Ender Dropped by a Ooze Dragon upon death; could only be picked up by the player who dealt the last hit
Ooze Dragon Wings 11% with + 3% per level of Looting* Elytra

*Like other dragons, the Ooze Dragon will always drop an elytra, but it has a chance of being Ooze Dragon Wings. A regular Dragon Head will also always drop like other non-Ender dragons.

Timeline

Notes

  • The dates below are based on UTC.
  • The players listed below who dealt the last hit to the Ooze Dragons were logged in chat and relays; this is not to be confused with the player who ran /dragon claim.

March 1st, 2026

  • The event begins with the first Ooze Dragon being summoned as a result of getplayerhead.sh?T1OO0&16.png T1OO0's 1800-point victory in a Pigchinko round held at Phoenix Isles Stadium, and the last hit subsequently being dealt by getplayerhead.sh?Anna_28&16.png Anna_28.
  • The second Ooze Dragon is summoned as a result of getplayerhead.sh?Ghomik&16.png Ghomik's 2900-point victory in a Pigchinko round held at RuinChinko, with getplayerhead.sh?ChatGBT&16.png ChatGBT subsequently dealing the last hit.
  • The third Ooze Dragon is summoned as a result of getplayerhead.sh?ClonLP&16.png ClonLP's 2500-point victory in a Pigchinko round held at TractionChinko, with getplayerhead.sh?Ghomik&16.png Ghomik subsequently dealing the last hit.

March 2nd, 2026

  • The fourth Ooze Dragon is summoned as a result of getplayerhead.sh?Anna_28&16.png Anna_28's 3100-point victory in a Pigchinko round held at LavaChinko, with getplayerhead.sh?Ghostis_&16.png Ghostis_ subsequently dealing the last hit.
  • The fifth Ooze Dragon is summoned as a result of getplayerhead.sh?pyon111&16.png pyon111's 700-point victory in a Pigchinko round held at PigOfChinko, with getplayerhead.sh?maurermz&16.png maurermz subsequently dealing the last hit.

March 3rd, 2026

  • The sixth Ooze Dragon is summoned as a result of getplayerhead.sh?Jes4&16.png Jes4's 400-point victory in a Pigchinko round held at CatVille, with getplayerhead.sh?CaptainIceman&16.png CaptainIceman subsequently dealing the last hit.
  • The seventh Ooze Dragon is summoned as a result of getplayerhead.sh?spacecool&16.png spacecool's 3600-point victory in a Pigchinko round held at SkyChinko, with getplayerhead.sh?ScenarioPlanet&16.png ScenarioPlanet subsequently dealing the last hit.
  • The eighth Ooze Dragon is summoned as a result of getplayerhead.sh?Skittlekid&16.png Skittlekid's 1400-point victory in a Pigchinko round held at XandChinko, with getplayerhead.sh?SniperTB&16.png SniperTB subsequently dealing the last hit.

March 4th, 2026

  • The ninth Ooze Dragon is summoned as a result of getplayerhead.sh?snowyfin&16.png snowyfin's 1800-point victory in a Pigchinko round held at HQChinko, with getplayerhead.sh?ZeroO0__&16.png ZeroO0__ subsequently dealing the last hit.